| Traditions | Components | |||
|---|---|---|---|---|
| divine | somatic verbal | |||
| Cast | Range | Target | Duration | Saving Throw |
| 2 actions | 120 feet | 1 creature | - | - |
| Description | You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack against the target. You deal 5d6 cold damage, plus 5d6 evil damage if the target is a celestial. If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell’s target. Critical Success The target takes double damage. Success The target takes full damage. Heightened (+1) The cold damage increases by 2d6, and the evil damage against celestials increases by 2d6. |
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