| Traditions | Components | |||
|---|---|---|---|---|
| divine primal | material somatic verbal | |||
| Cast | Range | Target | Duration | Saving Throw |
| 1 - 3 actions | varies | 1 willing living creature or 1 undead creature | - | - |
| Description | You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters. [one-action] (somatic) The spell has a range of touch. [two-actions] (verbal, somatic) The spell has a range of 30 feet. If you’re healing a living creature, increase the Hit Points restored by 8. [three-actions] (material, somatic, verbal) You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst. Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8. |
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