Weapon
Legendary Requires Attunement
Finesse, Light
+1 to attack rolls.+1 radiant damage.
Gives Advantage on Intimidation checks.
Holy Execution (1/day)
As an action, summon a sword of pure light to fall down from the skies.
Dexterity saving throw: DC 15, a 10-foot radius sphere centered on a point you can see within 60 feet.
Failure: 12d6 radiant damage.
Succes: Half the damage
If dual wielded with Atonement
Attack and Damage Bonuses
Increase to +2
Scales of Judgment (1/long rest)
As an action, the swords transform into a divine scale that appears behind you and judges a creature's soul, memories, and sins.
Charisma saving throw: DC 18, One creature you can see within 60 feet.
Failure: Retribution Verdict, 1 minute, silenced condition, speed is reduced to 0 and can not benefit from any bonuses to speed, disadvantage on all saving throws,
Succes: Atonement Verdict,
-Atonement Verdict: If the creature shows repentance or shame:
Gains 30 HP, 10 temporary HP, advantage on all saving throws, and advantage on their next ability check.
-Retribution Verdict: If the creature refuses to repent or embraces their sin:
Suffers disadvantage on all saving throws, loses 1 Constitution every round (minimum 1), and becomes silenced for the duration.
Duration: The verdict lasts 1 minute or until the scales are dismissed as a bonus action.
| Type |
Damage |
Damage |
Range |
| Martial Melee |
1d6 |
Slashing |
|
Cost: -
Weight: 3 lb