| Traditions | Components | |||
|---|---|---|---|---|
| arcane | somatic verbal | |||
| Cast | Range | Target | Duration | Saving Throw |
|
30 feet | 1 creature | 1 minute, sustained | Will basic |
| Description | You channel your ki to manipulate the mind of a creature within range. When you do so, the target must attempt a Will save against your Class DC. Kitrol uses 2 Focus points. Critical Success: The target is unaffected. Success: The target is Slow 1. Failure: You may use your to force the controlled creature to use one of its Actions to Stride, Strike, or Do Nothing. Critical Failure: As failure, but you may control two of its Actions to Stride, Strike, or Do Nothing. Strikes can be used to make a target attack itself. Doing so results in an automatic success, but it cannot critically hit itself. |
|||
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!