{"name":"The Painmaker","prerequisites":"Wrestler Class","description":"A quick move which helps to set up the target for further attacks\r\n[i]The wrestler grabs the opponent by the arm, then quickly pulls them into a knee strike to the face.[\/i]\r\n[ul]\r\n[li]Make an unarmed attack roll against the target[\/li]\r\n[li]On a successful hit, target takes [roll: 1d4] + [b]Strength[\/b] Bludgeoning damage[\/li]\r\n[li]Target must make a DC15 [b]Constitution [\/b]Saving Throw. If they fail, they either become [b]Staggered [\/b](see below) or the Wrestler can choose to [b]Combo [\/b]directly into a Finisher Move (see below)[\/li]\r\n[\/ul]\r\n[hr][b]Staggered\r\n[br][\/b]\r\nStaggered enemies are susceptible to further attacks. Until the end of their next turn, any attack against them gains Advantage.\r\n[hr][b]Combo\r\n[br][\/b]\r\nThe Wrestler can link directly into another Finisher Move. This Finisher Move [b]must [\/b]consume a Finisher Point. The Wrestler gains Advantage on any Attack or Ability rolls required as part of this Finisher Move.","tabledata":"","tags":"Wrestler, Finishing Move","templateId":"20","blockId":"801470","world":"0505cc56-84dc-4a05-b1ca-f6fded74a9f2","folder":"7662","isShared":"on"}