{"name":"Stonewing: Legendary Form","challenge_rating":"14","types":"Beast","size":"Huge","languages":"Giant Eagle","alignment":"Neutral","description":"A large stone bird ","suggested_environments":"","armor_class":"22","hit_points":"150","strength":"20","dexterity":"20","constitution":"17","intelligence":"12","wisdom":"12","charisma":"12","base_movement_in_ft":"30","fly_movement_in_ft":"60","hover_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Darkvision 60ft. Passive Perception 11","skills":"","saving_throws":"Strength +10, Dexterity +9","damage_vulnerabilities":"Poison","damage_resistances":"Bludgeoning, Slashing, and Piercing.","damage_immunities":" Thunder. Lightning.","condition_immunities":"Charm. Frightened.","spellcasting":"Innate Spellcasting.\r\n[hr]\r\nStonewing's innate spellcasting ability is Wisdom (spell save DC 15). Stonewing can innately cast the following spells, requiring no material components:","cast_at_will":"Thaumaturgy, Resistance, True Strike, Thunderwave, Command","cast_one_per_day":"Fear, Haste, Stoneskin, Wall of Stone","cast_twice_per_day":"Fly, Blur, Shatter","cast_thrice_per_day":"","special_abilities":"Speak with Beasts.\r\n[hr]Stonewing can communicate with beasts as if they shared a language.\r\n\r\nUnmoving and Unseen\r\n[hr]When Stonewing is unmoving they are indistinguishable from normal rock outcroppings.\r\n\r\nMighty Swing\r\n[hr]When Stonewing attacks without moving during its turn, it makes its claw attack with advantage.\r\n\r\nStone Feathers\r\n[hr]A creature takes 4 (1d8) piercing damage at the start of its turn while it is grappling Stonewing .\r\n","actions":"Multiattack.\r\n[hr]Stonewing can make one bite attack and one claw attack.\r\n\r\nBite\r\n[hr]Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: (2d10 + 5) piercing damage.\r\n\r\nClaw\r\n[hr]Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: (1d12 + 5) slashing damage.\r\n\r\nGust\r\n[hr]Stonewing blasts their wings together and pushes everything in a 30ft cone in front of them 30ft back unless they make a Strength check DC 19.\r\n\r\n\r\nAnimate Stone (1\/Day).\r\n[hr]Stonewing can animate 1 or 2 puppets made of stone within an area of 60ft. They take whatever shape you wish and remain animate for 1 minute and are mindless, obeying all mental commands. You can use your bonus action to give a new mental command to the stone puppets. If they do not have a command they will defend themselves but otherwise will take no actions.","reactions":"Stone Glare\r\n[hr]Stonewing can use their reaction to intimidate any attacker that tries to attack them or anyone adjacent to them. They must make a Charisma save DC17 or else they are frightened and instead of attacking they use their action to dash away from Stonewing.\r\n","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"Humblewood Beast","templateId":"2991","blockId":"776136","world":"d1979c87-6683-46d7-80d6-8efb262797bd","folder":"","isShared":"on"}