{"name":"Spree Demon","overview":"[i]This wild gnome\u2019s shaggy hair is matted on one side with blood. It has razorlike claws, and its teeth are filed to points.[\/i]\r\n\r\nGnomes who die while succumbing to vile, homicidal desires sometimes return as murderous, demonic creatures.\r\n\r\n\r\n\r\n\r\n[ul]\r\n[li]Small fiend (demon), chaotic evil[\/li]\r\n[li]Armor Class 15 (natural armor)[\/li]\r\n[li]Hit Points 84 (13d6 + 39)[\/li]\r\n[li]Speed 30 ft.[\/li]\r\n[li]STR DEX CON INT WIS CHA[\/li]\r\n[li]11 (+0) 17 (+3) 16 (+3) 10 (+0) 8 (-1) 15 (+2)[\/li]\r\n[li]Saving Throws Dex +6, Wis +2[\/li]\r\n[li]Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks[\/li]\r\n[li]Damage Immunities poison[\/li]\r\n[li]Condition Immunities frightened, poisoned[\/li]\r\n[li]Senses darkvision 60 ft., passive Perception 9[\/li]\r\n[li]Languages Abyssal, Common, Gnomish[\/li]\r\n[li]Challenge 5 (1,800 XP)[\/li]\r\n[\/ul]\r\n","skillproficiences":"","toolproficiences":"","lifestyle":"","languages":"","equipment":"","features":"[b]Multiattack[\/b]. The spree demon makes two claw attacks. If both attacks hit the same target, the target must succeed on a DC 14 Wisdom saving throw or become frightened for 1 minute. While frightened this way, the creature believes it has shrunk to half its normal size. All attacks against the creature do an extra 7 (2d6) psychic damage, and the creature\u2019s attacks do half damage. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\r\n[b]Claw[\/b]. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 10 (3d6) poison damage, and the creature must make a DC 14 Constitution saving throw. On a failure, the target can\u2019t take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn for 1 minute. This works like the confusion spell. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature\u2019s saving throw is successful or the effect ends for it, the creature is immune to this effect for the next 24 hours.","suggestedcharacteristics":"","traits":"","ideal":"","bond":"","flaw":"","tabledata":"","tags":"Demon, Gnome","isShared":"on","templateId":"24","blockId":"724237","world":"4914a675-7f3d-43cf-a88c-00457abf5a36","folder":""}