{"name":"Oldrar Parinn","class":"Sorcerer\/Cleric","level":"8","background":"Criminal \/ Spy","race":"Dragonborn","alignment":"Neutral","proficiency_bonus":"3","strength":"14","dexterity":"16","constitution":"8","intelligence":"12","wisdom":"13","charisma":"15","str_save":"2","dex_save":"3","con_save":"2","int_save":"1","wis_save":"1","cha_save":"5","hit_die":"6","total_hit_dice":"8","acrobatics":"3","animal_handling":"1","arcana":"4","athletics":"2","deception":"5","history":"1","insight":"4","intimidation":"2","investigation":"1","medicine":"1","nature":"1","perception":"1","performance":"2","persuasion":"5","religion":"1","sleight_of_hands":"3","stealth":"6","survival":"1","proficiencies":"ARMOR\r\nLight Armor, Medium Armor, Shields\r\n\r\nWEAPONS\r\nCrossbow, Light, Dagger, Dart, Quarterstaff, Sling\r\n\r\nTOOLS\r\nDragonchess Set, Thieves' Tools\r\n\r\nLANGUAGES\r\nCommon, Draconic","armor_class":"20","hit_points":"52","initiative":"3","speed":"30","proficiences_and_languages":"","attacks":"","spellcasting":"","equipment":"","personality_trait":"I\u2019m willing to listen to every side of an argument before I make my own judgment.\r\nI\u2019m used to helping out those who aren\u2019t as smart as I am, and I patiently explain anything and everything to others.\r\nI am always calm, no matter what the situation. I never raise my voice or let my emotions control me.\r\nI always have a plan for what to do when things go wrong.","ideal":"Knowledge. The path to power and self-improvement is through knowledge. (Neutral)\r\nPeople. I\u2019m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)","bond":"I\u2019ve been searching my whole life for the answer to a certain question.\r\nSomeone I loved died because of a mistake I made. That will never happen again.","flaw":"Unlocking an ancient mystery is worth the price of a civilization.\r\nWhen faced with a choice between money and my friends, I usually choose the money.","features_and_traits":"RACIAL TRAITS\r\nDraconic AncestryBR, pg. 34\r\nYou gain a breath weapon and damage resistance with your chosen dragon type.\r\n\r\nGreen DragonBR34\r\nPoison\r\n\r\nBreath WeaponBR, pg. 34\r\nOnce per short rest as an action, exhale destructive energy based on your Draconic Ancestry. Each creature in the area must make a DC 10 saving throw (type determined by your ancestry), taking 2d6 ([6th] 3d6, [11th] 4d6, [16th] 5d6) on a failed save, and half damage on a successful one.\r\n\r\nGreen DragonBR34\r\nAs an action once per short rest, exhale in a 15 ft. cone (CON DC 10, half damage on success) for 2d6 Poison Damage [6th] 3d6, [11th] 4d6, [16th] 5d6\r\n\r\nBreath Weapon (Green): 1 Action \/ Short Rest\r\nDamage ResistanceBR, pg. 34\r\nYou have resistance to the damage type associated with your draconic ancestry.\r\n\r\nGreen DragonBR34\r\nPoison Damage\r\n\r\nCLASS FEATURES\r\nCleric Features\r\nHit PointsPHB, pg. 57\r\nProficienciesPHB, pg. 57\r\nSpellcastingPHB, pg. 58\r\nYou can cast prepared cleric spells using WIS as your spellcasting modifier (Spell DC 12, Spell Attack +4) and prepared cleric spells as rituals if they have the ritual tag. You can use a holy symbol as a spellcasting focus.\r\n\r\nDivine DomainPHB, pg. 58\r\nYou choose a divine domain that grants you additional spells and other features related to your deity.\r\n\r\nArcana Domain\r\nArcane InitiateSCAG\r\nYou gain proficiency in the Arcana skill and two cantrips of your choice from the wizard spell list.\r\n\r\nMage Hand(Cantrip)\r\nShadowthorn(Cantrip)\r\nChannel DivinityPHB, pg. 58\r\nYou can channel divine energy to fuel magical effects a number of times per short rest\r\n\r\nChannel Divinity: (No Action) 1 \/ Short Rest\r\nChannel Divinity: Turn Undead: 1 Action\r\nChannel Divinity: Arcane AbjurationSCAG\r\nAs an action, you present your holy symbol, and one celestial, elemental, fey, or fiend that can see and hear you and is within 30 ft. must make a WIS saving throw (DC 12). If it fails, it is turned for 1 minute or until it takes any damage. A turned creature must spend its turns moving away from you, can't take reactions, and can only Dash or Dodge if it can't move. Creatures that fail can instead be banished based on your cleric level: [5th] CR 1\/2 or lower, [8th] CR 1 or lower, [11th] CR 2 or lower, [14th] CR 3 or lower, [17th] CR 4 or lower\r\n\r\nChannel Divinity: Arcane Abjuration: 1 Action\r\nAbility Score ImprovementPHB, pg. 59\r\nFeat\r\nDefensive Duelist\r\nSorcerer Features\r\nHit PointsPHB, pg. 100\r\nProficienciesPHB, pg. 100\r\nDeception\r\nPersuasion\r\nSpellcastingPHB, pg. 101\r\nYou can cast known sorcerer spells using CHA as your spellcasting modifier (Spell DC 13, Spell Attack +5). You can use an arcane focus as a spellcasting focus.\r\n\r\nSorcerous OriginPHB, pg. 101\r\nDraconic Bloodline\r\nDragon AncestorPHB, pg. 102\r\nYou have a specific dragon type as your ancestor. You can speak, read, and write Draconic and you double your proficiency bonus for CHA checks involving dragons.\r\n\r\nSilver Dragon\r\nDraconic ResiliencePHB, pg. 102\r\nYour max HP increases by 4. When you aren\u2019t wearing armor, your AC equals 16.\r\n\r\nFont of MagicPHB, pg. 101\r\nYou have 4 sorcery points that you regain when you finish a long rest. You can use your sorcery points to gain additional spell slots or sacrifice spell slots to gain additional sorcery points as a bonus action.\r\n\r\nSorcery Points: 1 Action\r\nUses: 4 \/ Long Rest\r\nConvert Sorcery Points: 1 Bonus Action\r\nMetamagicPHB, pg. 101\r\nYou gain the ability to twist spells to suit your needs.\r\n\r\nQuickened Spell\r\nWhen you cast a spell that has a casting time of 1 action, you can spend 2 sorcery points to change the casting time to 1 bonus action for this casting.\r\n\r\nMetamagic - Quickened Spell: (No Action)\r\nEmpowered Spell\r\nWhen you roll damage for a spell, you can spend 1 sorcery point to reroll up to 2 of the dice. You must use the new rolls and you can use this option even if you've already used another Metamagic option.\r\n\r\nMetamagic - Empowered Spell: (No Action)\r\nAbility Score ImprovementPHB, pg. 102\r\nFeat\r\nWar Caster","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"704783","world":"15cb52d7-6db2-4f1f-ba5d-a4cfad243b66","folder":""}