{"name":"Wizard","overview":"","hit_dice":"1d6","hit_points_at_1st_level":"6 + Constitution modifier","hit_points_at_higher_levels":"1d6 (4) + Constitution modifier","armor_proficiencies":"None","weapon_proficiencies":"Daggers, darts, slings, quarterstaffs, light crossbows","tools":"None","saving_throws":"Intelligence, Wisdom","skills":"Choose two from Arcana, History, Insight, Investigation, Medicine, and Religion","starting_equipment":"[ul]\r\n[li]a quarterstaff [b]or [\/b]a dagger[\/li]\r\n[li]a component pouch [b]or[\/b] an arcane focus[\/li]\r\n[li]a scholar's pack [b]or[\/b] an explorer's pack[\/li]\r\n[li]a spellbook[\/li]\r\n[\/ul]\r\n","spellcasting":"See table for spell slots available per level.\r\n[br]\r\nYou regain all expended spell slots when you finish a long rest.\r\n[br]\r\nYou prepare the list of wizard spells that are available for you to cast. To do so, choose a number of wizard spells from your spellbook equal to your Intelligence modifier + your wizard level.\r\n[br]\r\nYou can change your list of prepared spells when you finish a long rest. Preparing a new list of wizard spells requires time spent studying your spellbook and memorizing the incantations and gestures you must make to cast the spell: at least 1 minute per spell level for each spell on your list.\r\n[br]\r\nYou can cast a wizard spell as a ritual if that spell has the ritual tag and you have the spell in your spellbook. You don't need to have the spell prepared.\r\n[br]\r\nEach time you gain a wizard level, you can add two spells to your spellbook for free, as long as they are of a level you can cast.","class_features":"[h3]Arcane Recovery[\/h3]\r\nYou have learned to regain some of your magical energy by studying your spellbook. Once per day when you finish a short rest, you can choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your wizard level (rounded up), and none of the slots can be 6th level or higher.\r\n\r\n[h3]Arcane Tradition[\/h3]\r\nWhen you reach 2nd level, you choose an arcane tradition, shaping your practice of magic through one of eight schools: Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy\r\n\r\n[h3]Spell Mastery[\/h3]\r\nAt 18th level, you have achieved such mastery over certain spells that you can cast them at will. Choose a 1st-level wizard spell and a 2nd-level wizard spell that are in your spellbook. You can cast those spells at their lowest level without expending a spell slot when you hvae them prepared. \r\n[br]\r\nBy spending 8 hours in study, you can exchange one or both of the spells you chose for different spells of the same levels.\r\n\r\n[h3]Signature Spells[\/h3]\r\nWhen you reach 20th level, you gain mastery over two powerful spells and can cast them with little effort. Choose two 3rd-level wizard spells in your spellbook as your signature spells. You always have these spells prepared, and you can cast each of them once at 3rd level without expending a spell slot. When you do so, you can't do so again until you finish a sort or long rest.","subclass_options":"","table_data":"LEVEL | FEATURES | CANTRIPS | 1ST | 2ND | 3RD | 4TH | 5TH | 6TH | 7TH | 8TH | 9th\r\n1st | Spellcasting, Arcane Recovery | 3 | 2 | - | - | - | - | - | - | - | -\r\n2nd | Arcane Tradition | 3 | 3 | - | - | - | - | - | - | - | -\r\n3rd | - | 3 | 4 | 2 | - | - | - | - | - | - | -\r\n4th | Ability Score Improvement or Choose a feat | 4 | 4 | 3 | - | - | - | - | - | - | -\r\n5th | - | 4 | 4 | 3 | 2 | - | - | - | - | - | -\r\n6th | Arcane Tradition feature | 4 | 4 | 3 | 3 | - | - | - | - | - | -\r\n7th | - | 4 | 4 | 3 | 3 | 1 | - | - | - | - | -\r\n8th | Ability Score Improvement or Choose a feat | 4 | 4 | 3 | 3 | 2 | - | - | - | - | -\r\n9th | - | 4 | 4 | 3 | 3 | 3 | 1 | - | - | - | -\r\n10th | Arcane Tradition feature | 5 | 4 | 3 | 3 | 3 | 2 | - | - | - | -\r\n11th | - | 5 | 4 | 3 | 3 | 3 | 2 | 1 | - | - | -\r\n12th | Ability Score Improvement or Choose a feat | 5 | 4 | 3 | 3 | 3 | 2 | 1 | - | - | -\r\n13th | - | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | - | -\r\n14th | Arcane Tradition Feature | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | - | -\r\n15th | - | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | -\r\n16th | Ability Score Improvement or Choose a feat | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | -\r\n17th | - | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 1\r\n18th | Spell Mastery | 5 | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1\r\n19th | Ability Score Improvement or Choose a feat | 5 | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1\r\n20th | Signature Spell | 5 | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1","jsondata":"","tags":"PHB, Wizard","templateId":"5460","blockId":"701180","world":"224de6f6-6ec2-424f-b87d-2881dd67007f","folder":"7049","isShared":"on"}