{"name":"Commoner (Warrior)","overview":"A Warrior grows in martial prowess as it fights by your side. It might be a soldier, a town guard, a battle-trained beast, or any other creature honed for combat, and survival.","hit_dice":"1d10","hit_points_at_1st_level":"10 + your Constitution modifier","hit_points_at_higher_levels":"1d10 + your Constitution modifier","armor_proficiencies":"Light armour, medium armour, shields","weapon_proficiencies":"All simple weapons, all martial weapons","tools":"Choose One: Brewer's Supplies, Cook's Utensils, Mason's Tools, Smith's Tool, Vehicles (land, water), Woodcarver's Tools","saving_throws":"The warrior gains proficiency in one saving throw of your choice: [b]Strength[\/b], [b]Dexterity[\/b], or [b]Constitution[\/b]","skills":"The warrior gains proficiency in one skills of your choice from the following list: [b]Acrobatics[\/b], [b]Animal Handling[\/b], [b]Athletics[\/b], [b]Intimidation[\/b], [b]Nature[\/b], [b]Perception[\/b], and [b]Survival[\/b].","starting_equipment":"","spellcasting":"","class_features":"[h3]Bonus Proficiencies[\/h3]\r\n[i]1st-level Warrior feature[\/i]\r\n[p]The warrior gains proficiency in one saving throw of your choice: [b]Strength[\/b], [b]Dexterity[\/b], or [b]Constitution[\/b].\r\n\r\nIn addition, the warrior gains proficiency in one skills of your choice from the following list: [b]Acrobatics[\/b], [b]Animal Handling[\/b], [b]Athletics[\/b], [b]Intimidation[\/b], [b]Nature[\/b], [b]Perception[\/b], and [b]Survival[\/b].\r\n\r\nThe warrior gains proficiency with light and medium armour, and if it is a humanoid it gains proficiency with shields and all simple and martial weapons.[\/p]\r\n[h3]Martial Role[\/h3]\r\n[i]1st-level Warrior feature[\/i]\r\n[p]Each warrior focuses on offense or defense in their training. Choose one of the following options:\r\n\r\nAttacker. The sidekick gains a +2 bonus to all attack rolls.\r\n\r\nDefender. The warrior can use its reaction to impose disadvantage on the attack roll of a creature within 5 feet of it whose target isn\u2019t the warrior, provided the warrior can see the attacker.[\/p]\r\n[h3]Second Wind[\/h3]\r\n[i]2nd-level Warrior feature[\/i]\r\n[p]The warrior can use a bonus action on its turn to regain hit points equal to 1d10 + its level in this class. Once it uses this feature, it must finish a short or long rest before it can use it again.[\/p]\r\n[h3]Improved Critical[\/h3]\r\n[i]3rd-level Warrior feature[\/i]\r\n[p]The warrior\u2019s attack rolls score a critical hit on a roll of 19 or 20 on the d20.[\/p]\r\n[h3]Ability Score Improvement[\/h3]\r\n[i]4th-level Warrior feature[\/i]\r\n[p]The warrior increases one ability score of your choice by 2, or the warrior increases two ability scores of your choice by 1. The warrior can\u2019t increase an ability score above 20 using this feature.[\/p]","subclass_options":"","table_data":"Level|Prof Bonus|Abilities\r\n1|+1|Bonus Proficiencies, Martial Role\r\n2|+1|Second Wind (1 use)\r\n3|+1|Improved Critical\r\n4|+1|Ability Score Improvement\r\n5|+2|Free Multiclass","jsondata":"","tags":"commoner, warrior, villager","isShared":"on","templateId":"5460","blockId":"638454","world":"770ba3f4-c411-4bd3-8f38-d797acbc8504","folder":"5236"}