{"name":"Hunters Mark","spell_level":"1-level","school":"Divination","classes":"Ranger","casting_time":"1 Bonus Action","range":"90 feet","duration":"Concentration, up to 1 hour","components":"V","materials":"","requires_concentration":"","spell_description":"You choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra [roll:1d6] damage to the target whenever you hit it with a weapon attack, and you have advantage on any Wisdom (Perception) or Wisdom (Survival) check you make to find it. If the target drops to 0 hit points before this spell ends, you can use a bonus action on a subsequent turn of yours to mark a new creature.","higher_levels":"When you cast this spell using a spell slot of 3rd or 4th level, you can maintain your concentration on the spell for up to 8 hours. When you use a spell slot of 5th level or higher, you can maintain your concentration on the spell for up to 24 hours.","source":"Divination Magic","ritual":"","tags":"","templateId":"3000","blockId":"623767","world":"4c6e15ce-7b34-4078-9c84-32a080f98e2b","folder":"","isShared":"on"}