{"name":"Artillerist","overview":"By some method you've gained proficiency in a weapon of powerful proportion, whether it be a gauntlet, gun, cannon, or any combination of which. The style and look of this weapon are largely up to you, but there are a few categories that your weapon might fall into.","hitdice":"d10","hitpointsfirstlevel":"10+con","hitpointsathigherlevels":"1d10+con","armorproficiencies":"Heavy Armor, Medium Armor, Light Armor","weaponproficiences":"Simple Weapons, Firearms","tools":"Tinker Tools","savingthrows":"Intelligence, Dexterity","skills":"[b]Choose 2:[\/b]\r\nPerception\r\nInvestigation\r\nInsight\r\nAcrobatics\r\nAthletics\r\nStealth","equipment":"","spellcasting":"","features":"[h3][b]Ability Score Improvement[\/b][\/h3]\r\nWhen you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can\u2019t increase an ability score above 20 using this feature.\r\n[h3][b]Subclass[\/b][\/h3]\r\nAt 1st Level you may choose a subclass\r\n\r\n[h3][b]Familiar[\/b][\/h3]\r\nAt 3rd level you've become so used to your weapon that you can recreate and adjust it during a short rest. You may change it's damage type, or switch it between these damage\/range combinations. The damage options change as you level up, refer to the table for what damage each option is.\r\n[table]\r\n[tr]\r\n[th]Damage[\/th]\r\n[th]Range[\/th]\r\n[\/tr]\r\n[tr]\r\n[td]Option A[\/td]\r\n[td]0-20ft[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]Option B[\/td]\r\n[td]15-60ft[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]Option C[\/td]\r\n[td]60-120ft[\/td]\r\n[\/tr]\r\n[\/table]\r\n[h3][b]Extra Attack[\/b][\/h3]\r\nBeginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.","subclasses":"[h1][b]Sharpshooter[\/b][\/h1]\r\nFocused on speed, mobility, and accuracy, this subclass of the artillerist is a hard one to catch.\r\n\r\n[b]Unarmored Defense[\/b]\r\nThose with this subclass enjoy 10+Dex as their armor class along with a +10ft of movement speed when not wearing any sort of armor.\r\n\r\n[b]Focused Shot[\/b]\r\nWhen a sharpshooter makes a long-range weapon attack at the end of a turn without taking any other actions, bonus actions, reactions, or movement that round they may add +5 to their attack roll.\r\n\r\n[b]Cunning Action[\/b]\r\nYou can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action.\r\n[br]\r\n[h1][b]Tank[\/b][\/h1]\r\nIn the center of combat, this subclass acts as the roots for whatever group they're in.\r\n\r\n[b]Armored Heart[\/b]\r\nThis subclass can take a short rest to attune to any piece of armor, magical or otherwise to add their proficiency bonus to the AC.\r\n\r\n[b]Big Shot[\/b]\r\nA shot from a tank packs a different kind of punch. A Tank doesn't typically try to make direct hits against their targets but rather relies on the area of effect damage it causes. Though when a 19 or 20 is rolled for an attack a Tank can choose to hit the target directly, forcing them to make a strength or dexterity save or be pushed prone, should they successfully save they are pushed back 5ft away from the tank.\r\n\r\n[b]Planted[\/b]\r\nA Tank cannot be pushed back, grappled, or knocked prone by a creature of the same size or smaller.","tabledata":"Level|Class Features|Damage Option A|Damage Option B| Damage Option C\r\n1st|Choose your Subclass|1d6+Dex|1d8+Dex|1d12+Dex\r\n2nd||1d6+Dex|1d8+Dex|1d12+Dex\r\n3rd|Familiar|1d6+Dex|1d8+Dex|1d12+Dex\r\n4th||1d6+Dex|1d8+Dex|1d12+Dex\r\n5th|Extra Attack|1d6+Dex|1d8+Dex|1d12+Dex\r\n6th||1d8+Dex|1d10+Dex|2d6+Dex\r\n7th||1d8+Dex|1d10+Dex|2d6+Dex\r\n8th||1d8+Dex|1d10+Dex|2d6+Dex\r\n9th||1d8+Dex|1d10+Dex|2d6+Dex\r\n10th||1d8+Dex|1d10+Dex|2d6+Dex\r\n11th||1d12+Dex|2d6+Dex|2d8+dex\r\n12th||1d12+Dex|2d6+Dex|2d8+dex\r\n13th||1d12+Dex|2d6+Dex|2d8+dex\r\n14th||1d12+Dex|2d6+Dex|2d8+dex\r\n15th||1d12+Dex|2d6+Dex|2d8+dex\r\n16th||2d6+Dex|2d8+Dex|2d12+Dex\r\n17th||2d6+Dex|2d8+Dex|2d12+Dex\r\n18th||2d6+Dex|2d8+Dex|2d12+Dex\r\n19th||2d6+Dex|2d8+Dex|2d12+Dex\r\n20th||2d6+Dex|2d8+Dex|2d12+Dex","tags":"","templateId":"25","blockId":"620681","world":"39f5ac3b-af95-4e69-b34a-b311e845daaf","folder":"","isShared":"on"}