{"name":"Arcane weapon","level":"1-level","school":"Transmutation","classes":"Artificer","castingtime":"1 bonus action","range":"self","duration":"Concentration, up to 1 hour","components":"V,S","materials":"","concentration":"1","description":"You channel arcane energy into one simple or martial weapon you're holding and choose one damage type: acid, cold, fire, lighting, poison, or thunder. Until the spells ends,  you deal an extra 1d6 damage of the chosen type to any target you hit with the weapon. If the weapon isn't magical, it becomes a magic weapon for the spell's duration.\r\n[p]As a bonus action, you can change the damage type, choosing from the options above.[\/p]","higherlevels":"When you cast this spell using a spell slot of 3rd level or higher, you can maintain your concentration on the spell for up to 8 hours.","source":"[b]Unearthed Arcana[\/b]","tabledata":"","tags":"","isShared":"1","templateId":"19"}