{"name":"Sentinel Raven","challenge_rating":"0","types":"Beast","size":"Tiny","languages":"","alignment":"Unaligned","description":"Starting at 1st level, you gain the service of a spirit sent by the Raven Queen to watch over you. The spirit assumes the form and game statistics of a raven, and it always obeys your commands, which you can give telepathically while it is within 100 feet of you.\r\nWhile the raven is perched on your shoulder, you gain darkvision with a range of 30 feet and a bonus to your passive Wisdom (Perception) score and to Wisdom (Perception) checks. The bonus equals your Charisma modifier. While perched on your shoulder, the raven can't be targeted by any attack or other harmful effect; only you can cast spells on it; it can't take damage; and it is incapacitated.\r\n\r\nYou can see through the raven's eyes and hear what it hears while it is within 100 feet of you. In combat, you roll initiative for the raven and control how it acts. If it is slain by a creature, you gain advantage on all attack rolls against the killer for the next 24 hours.\r\n\r\nThe raven doesn't require sleep. While it is within 100 feet of you, it can awaken you from sleep as a bonus action. The raven vanishes when it dies, if you die, or if the two of you are separated by more than 5 miles.\r\n\r\nAt the end of a short or long rest, you can call the raven back to you\u2014no matter where it is or whether it died\u2014and it reappears within 5 feet of you.\r\n\r\nIn combat, you roll initiative for the raven and control how it acts. If it is slain by a creature, you gain advantage on all attack rolls against the killer for the next 24 hours.\r\nThe raven doesn\u2019t require sleep. While it is within 100 feet of you, it can awaken you from sleep as a bonus action.\r\n\r\nThe raven vanishes when it dies, if you die, or if the two of you are separated by more than 5 miles.\r\nAt the end of a short or long rest, you can call the raven back to you\u2014no matter where it is or whether it died\u2014and it reappears within 5 feet of you.","suggested_environments":"","armor_class":"","hit_points":"[roll: 1d4-1]","strength":"2","dexterity":"14","constitution":"8","intelligence":"2","wisdom":"12","charisma":"6","base_movement_in_ft":"10","fly_movement_in_ft":"50","hover_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Skills Perception +3\r\nSenses passive Perception 13","skills":"Mimicry. The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","tags":"","isShared":"on","templateId":"2991","blockId":"499718","world":""}