{"name":"Sinfjotli","class":"Pugilist","level":"1","background":"NORTHLANDS REAVER","race":"TROLLKIN","alignment":"CG","proficiency_bonus":"2","strength":"16","dexterity":"10","constitution":"17","intelligence":"6","wisdom":"15","charisma":"8","str_save":"5","dex_save":"0","con_save":"5","int_save":"-2","wis_save":"2","cha_save":"-1","hit_die":"8","total_hit_dice":"1","acrobatics":"0","animal_handling":"3","arcana":"-2","athletics":"5","deception":"-1","history":"-2","insight":"2","intimidation":"1","investigation":"-2","medicine":"2","nature":"-2","perception":"4","performance":"-1","persuasion":"-1","religion":"-2","sleight_of_hands":"0","stealth":"0","survival":"4","proficiencies":"","armor_class":"16","hit_points":"11","initiative":"0","speed":"30","proficiences_and_languages":"Tools: Vehicles (water), Woodcarver\u2019s Tools\r\nArmor: Light armor\r\nWeapons: Simple weapons, improvised weapons, whip,\r\nhand crossbow\r\nLanguages: Giant, Northern Tongue\r\n","attacks":"Handaxe | [roll:1d20+3] | [roll:1d6+3]\r\nFist | [roll:1d20+3] | [roll:1d6+3]","spellcasting":"","equipment":"A plundered memento from a past raid,\r\na coil of hemp rope, a set of traveler\u2019s clothes, and a\r\npouch containing 5 gp. Backpack,bedroll,mess kit,tinderbox,torch (10),rations (10),waterskin,hempen rope\r\nHandaxe, Woodcarver\u2019s Tools","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Darkvision. You can see in dim light within 60 feet\r\nof you as if it were bright light, and in darkness as if it\r\nwere dim light. You can\u2019t discern color in darkness, only\r\nshades of gray.\r\n\r\nNatural Weapons. You have large fangs and sharp\r\nclaws instead of fingernails and toenails. You can use\r\nyour claws or fangs to make unarmed strikes. If you hit\r\nwith them, claws deal 1d4 + Strength modifier slashing\r\ndamage, and fangs deal 1d4 + Strength modifier piercing\r\ndamage.\r\n\r\nInhuman Vigor. You concentrate regenerative power in\r\nyour blood to swiftly recover from wounds. As a bonus\r\naction, you can expend one hit die to regain hit points as\r\nif you finished a short rest. The number of hit dice you\r\ncan expend increases by one when you reach 6th level (2\r\nhit dice), 12th level (3 hit dice), and 18th level (4 hit dice).\r\nYou must complete a long rest before using this ability\r\nagain. If you take acid or fire damage, you lose access to\r\nthis ability until you finish a short or long rest.\r\n\r\nLegacy of Fear. You have proficiency in the\r\nIntimidation skill.\r\n\r\nThick Hide. Your skin is knobby, thick, and tough,\r\ngranting you a +1 bonus to Armor Class.\r\n\r\nFeature: Reaver\u2019s Journey\r\nMany sailors fear to sail far from charted water\r\nand familiar shores. Some balk at steering into\r\nthe teeth of a gale in the dead of night. They\r\nare not you. As long as you aren\u2019t traveling at\r\na fast pace, you can\u2019t lose your way under normal\r\nconditions. Inclement weather, lack of tools, or magic\r\nmight impose penalties or steer you awry at the GMs\r\ndiscretion. Additionally, if you don\u2019t undertake any\r\nother activity while traveling on a rowed vessel, you\r\ncan drive the rowers to push beyond their ordinary limits.\r\nThe rowers can crew the ship for 1 additional hour before\r\nrisking exhaustion.\r\n","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"A plundered memento from a past raid,\r\na coil of hemp rope, a set of traveler\u2019s clothes, and a\r\npouch containing 5 gp. Backpack,bedroll,mess kit,tinderbox,torch (10),rations (10),waterskin,hempen rope\r\nHandaxe, Woodcarver\u2019s Tools","class_features":"232583","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"417205","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"498369","world":""}