{"name":"Four","class":"","level":"","background":"","race":"","alignment":"","proficiency_bonus":"2","strength":"12","dexterity":"20","constitution":"14","intelligence":"16","wisdom":"18","charisma":"15","str_save":"","dex_save":"","con_save":"","int_save":"","wis_save":"","cha_save":"","hit_die":"8","total_hit_dice":"1","acrobatics":"","animal_handling":"","arcana":"","athletics":"","deception":"","history":"","insight":"","intimidation":"","investigation":"","medicine":"","nature":"","perception":"","performance":"","persuasion":"","religion":"","sleight_of_hands":"","stealth":"","survival":"","proficiencies":"Saving Throws (INT, WIS)\r\nSkills: Nature, Insight, Medicine, Perception, Stealth","armor_class":"17","hit_points":"10","initiative":"5","speed":"30 feet","proficiences_and_languages":"Language: Tabaxi\r\nLight Armour\r\nSimple Weapons","attacks":"Quarterstaff 1 hand | [roll:1d20+2] | [roll:1d6]\r\nQuarterstaff 2 hand | [roll:1d20+2] | [roll:1d8]\r\nShort bow 80\/320 | [roll:1d20+7] | [roll:1d6+5]\r\nDagger 20\/60 | [roll:1d20+7] | [roll:1d4+5]","spellcasting":"","equipment":"","personality_trait":"I do my best to protect those who I consider family","ideal":"I find myself in a strange land with no one but myself, who knows who I can trust","bond":"The choice to travel to this world was not mine, I long for the day I can reunite with my family","flaw":"The actions many here take are foreign to me and I often misinterpret them.","features_and_traits":"Sharpshooter\r\n\r\nDark vision 60 feet\r\n\r\nFeline Agility. your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.\r\n\r\nCat's Claws. Because of your claws, you have a climbing speed of 20 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.\r\n\r\nPsioinic Talent\r\nHidden Blade\r\nAs a bonus action, you cause on simple or martial melee weapon you are holding to dissolve into your body. This process is harmless to you and the weapon. Until the weapon reappears, it is in accessible, as are any of its properties. You can have only one weapon at a time affected in this way. You can summon the weapon to your hand as a bonus action. It reappears in your space if you are unconscious or dead.","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"[block:83] [block:119] [block:124] [block:125717]","class_features":"471723","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"201973","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"471695","world":"efbd39a3-f6ac-493a-add8-85bcdb5ecba4","folder":""}