{"name":"Sutan Doskai","class":"Warlock (Green\/Hexblade)","level":"1","background":"Rose Thorn Guard","race":"Komodo Faunus","alignment":"Neutral","proficiency_bonus":"2","strength":"15","dexterity":"14","constitution":"20","intelligence":"14","wisdom":"15","charisma":"16","str_save":"2","dex_save":"2","con_save":"3","int_save":"0","wis_save":"4","cha_save":"5","hit_die":"8","total_hit_dice":"3","acrobatics":"2","animal_handling":"2","arcana":"2","athletics":"2","deception":"3","history":"2","insight":"2","intimidation":"3","investigation":"2","medicine":"2","nature":"4","perception":"2","performance":"3","persuasion":"3","religion":"0","sleight_of_hands":"2","stealth":"2","survival":"4","proficiencies":"Survival, Nature, Arcana, Animal Handling","armor_class":"20","hit_points":"33","initiative":"2","speed":"30","proficiences_and_languages":"[spoiler]\r\nLanguages: Common, Draconic\r\nSkills:Survival, Nature, Arcana, \r\nSaving Throws: Wisdom, Charisma\r\n |Proficiency[\/spoiler]\r\n[spoiler] \r\nBlind sense 30ft\r\nCold Vulnerability: As a reptile, you are more susceptible to cold based climates\r\nCorrosive Saliva: A potent saliva produced from the mouth, and can be stored for later use. Can be applied to a weapon in order to inflict vulnerability to the next damage dealing effect.\r\nConsume and Survive: Any food Consumed heals you for your character level +1d4\r\n|Racial Abilities [\/spoiler]","attacks":"Spell | Cantrip | Damage\r\nEldritch Blast | [roll: 1d20+2+3] | [roll:1d10]\r\nWeapon | Attack | Damage\r\nLance | [roll: 1d20+3+2] | [roll:1d10+3]\r\n","spellcasting":"[spoiler] |Invocations [\/spoiler]\r\n[spoiler] Eldtritch Blast, Infestation, Shield, Hex|Spells [\/spoiler]\r\n[spoiler] |Class Features[\/spoiler]\r\n[spoiler]\r\n1st Level: \r\nRampant Growth\r\nAs a bonus action, you may charge your next combat action with the fury of nature. The next time you deal damage to a target, a sprout grows upon them, and begins to siphon their health. At the start of the turn, the sprout deals 1d4 piercing damage as the the roots burrow into their body. These sprouts can be removed with a DC strength check as an action. Non- Living creatures takes double damage. Should a creature die while under effect of these sprouts, they release spores in a 10 ft radius, effects those nearby.|Pact of the Green:[\/spoiler]\r\n\r\n[spoiler] Hex Warrior\r\nAt 1st level, you acquire the training necessary to effectively arm yourself for battle. You gain proficiency with medium armor, shields, and martial weapons.\r\n\r\nThe influence of your patron also allows you to mystically channel your will through a particular weapon. Whenever you finish a long rest, you can touch one weapon that you are proficient with and that lacks the two-handed property. When you attack with that weapon, you can use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls. This benefit lasts until you finish a long rest. If you later gain the Pact of the Blade feature, this benefit extends to every pact weapon you conjure with that feature, no matter the weapon's type.|Hexblade Warlock[\/spoiler]","equipment":"Half Plate\r\nLance\r\nShield\r\n","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"[spoiler] The Rose Gaurd: Belladonna is one of the Dragonlords of Nature's Domain. The Rose Guard is like the Royal Knights of nature. Beauty needs it's thorns to protect it self. Without protection how will Nature's Bounty survive. The vow to always protect nature is above all else. Always remember this vow and Nature will gift you it's bounty.\r\n===========================\r\nCleric Alignments\r\nAny except Evil\r\n==================================\r\nOrigin: +2 Cha or Con\r\n\r\nSkills: Choose one from Perception, Survival, and Nature.\r\n\r\nBlooming Rose: Whenever an attack would miss you or you succeed a saving throw. As a reaction you can use a hit dice to heal yourself and an ally within 10 feet of you for the total rolled. Can be used 3 times per Long Rest.\r\n\r\n(Dragon Vow) Thorns of the Rose: As a bonus action Black Thorns surround you giving you protection against those who seek you harm for one min. When a creature makes a melee attack on you, they take piercing afterwards equal to your proficiency bonus. This happens if they hit OR miss. |Dragon Vow[\/spoiler]","total_spell_slots_1":"2","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"435182,121","class_features":"116349","creatures_and_mounts":"","possessions_and_property":"432546, 435182","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"462593","world":""}