{"name":"Evangeline Belle Delphine","class":"Feywalker","level":"5","background":"Noble","race":"Scourge Aasimar","alignment":"Chaotic Good","proficiency_bonus":"3","strength":"13","dexterity":"18","constitution":"16","intelligence":"13","wisdom":"14","charisma":"20","str_save":"1","dex_save":"7","con_save":"3","int_save":"1","wis_save":"2","cha_save":"8","hit_die":"10","total_hit_dice":"5","acrobatics":"4","animal_handling":"2","arcana":"1","athletics":"1","deception":"5","history":"4","insight":"5","intimidation":"5","investigation":"1","medicine":"5","nature":"4","perception":"5","performance":"8","persuasion":"8","religion":"4","sleight_of_hands":"4","stealth":"4","survival":"5","proficiencies":"History, Persuasion, Survival, Performance, Perception, Insight, Acrobatics, Medicine, Religion, Nature","armor_class":"16","hit_points":"54","initiative":"3","speed":"30 ft.","proficiences_and_languages":"Languages: Common, Celestial, Sylvan, Draconic\r\nArmor: Light, Medium, Shields\r\nWeapons: Simple, Martial\r\nTools: dice, playing cards, Battleship, accordion, fiddle, herbalism kit\r\nDarkvision 90 ft., Waterbreathing, Resistance to Necrotic and Radiant,","attacks":"Scimitar | [roll: 1d20+6] | [roll: 1d6+3]\r\nLongbow | [roll: 1d20+6] | [roll: 1d8+3]\r\nFeystrike | [roll: 1d6x3]\r\nCantrips | [roll: 3d20]\r\nCompanions | [roll: 1d6]","spellcasting":"DC: 15 (8+Proficiency+Charisma)\r\nSAB: 7 (Proficiency+Charisma)","equipment":"Scimitar, shield, Longbow w\/ 20 arrows, Breastplate, explorer's pack, herbalism kit, holy symbol of Abbadon, Souvenir from the Feywild, set of fine clothes, a signet ring, a scroll of pedigree, and a purse containing 25 gp\r\nCP: 0\r\nSP: 0\r\nGP: 165\r\nPP: 0","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Feature: Position of Privilege \r\nThanks to your noble birth, people are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your displeasure, and other people of high birth treat you as a member of the same social sphere. You can secure an audience with a local noble if you need to.\r\n--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------\r\nFeywalker Feats-\r\nFeytalker:\r\nBeginning at 1st level, you know how to speak, read, and write Sylvan.\r\nAdditionally, you can grant a number of creatures equal to your proficiency bonus the ability to understand Sylvan. These creatures must be the same type of creature as your Fey Companion. Creatures do not need to be re-taught Sylvan but teaching any more creatures than your maximum causes previous creatures to forget the language. You cannot use this feature again until you complete a long rest. \r\n \r\nFeystep:\r\nStarting at 2nd level, you can draw upon the power of the Feywild to exploit the chaotic connections of reality, folding space and stepping between it. As part of your movement, you can teleport to an unoccupied space you can see that is within 5 feet times your feywalker level. After using this ability a number of times equal to your proficiency bonus you require a short rest. You cannot Feystep while blinded, grappled, prone, restrained, or stunned. \r\n\r\nFeytouch:\r\nBeginning at 2nd level, you can touch a creature as a bonus action to magically know the creature\u2019s current emotional state. If the target fails a Charisma saving throw against a DC equal to 8 + your proficiency bonus + your Charisma modifier, you also know the creature\u2019s alignment. Celestials, fiends, and undead automatically fail the saving throw. \r\n\r\nFey Companion:\r\nAt 3rd level, your Primal Sphere grants you a Fey Companion willing to fight alongside you. You must spend 4 hours in meditation calling to your companion before it passes into your plane from the Feywild. Your Fey Companion is of the fey type, and gains a bonus to its Armor Class, attack rolls, damage rolls, and any saving throws and skills it has proficiency in equal to your proficiency bonus. Your companion\u2019s maximum hit points equal its normal maximum or four times your feywalker level (whichever is higher). Your Fey Companion may also make use of your Feystep ability by expending one of your uses.\r\nBy spending your bonus action you can verbally command your Fey Companion to take the Attack, Dash, Disengage, Dodge, or Help action (no action is required to tell the companion how and where to move). Unless commanded, on your initiative your Fey Companion takes no hostile actions and acts as it normally would (usually to Disengage or Dodge). When you have multiple Fey Companions, you may spend your action telling all of them different commands or a bonus action to command one of them.\r\nIf your Fey Companion dies, you can obtain another one by spending 8 hours meditating to call another creature. \r\n\r\nFey Nature:\r\nBeginning at 5th level, you are able to breathe both air and water and you gain darkvision 60 feet. If you already have darkvision its range increases by 30 feet. In addition, you gain immunity to the charmed condition and you may use your Feytouch ability to grant a creature with the charmed condition a new saving throw against whatever effect caused it to gain the charmed condition. \r\n--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------\r\nEntropic Primal Sphere-\r\nCantrips & Skills:\r\nYou know three randomly determined cantrips from the following table (reroll duplicate results). You use Charisma as your spellcasting attribute and never require material components to cast these cantrips. When you gain a level you may randomly re-determine which cantrips you know.\r\nAdditionally, you gain proficiency in Acrobatics and Insight. \r\nEntropic Sphere Cantrips:\r\nd20\r\nCantrip \r\n1\r\nacid splash \r\n2\r\nchill touch \r\n3\r\ncontrol flames \r\n4\r\neldritch blast \r\n5\r\nfire bolt \r\n6\r\nfriends \r\n7\r\nguidance \r\n8\r\ngust \r\n9\r\nmage hand \r\n10\r\nmagic stone \r\n11\r\nmessage \r\n12\r\nminor illusion \r\n13\r\nprestidigitation \r\n14\r\nproduce flame \r\n15\r\nray of frost \r\n16\r\nresistance \r\n17\r\nshillelagh \r\n18\r\nshocking grasp \r\n19\r\nspare the dying \r\n20\r\ntrue strike \r\nFey Companion:\r\nYour Fey Companion is randomly determined and changes whenever you take a long rest. At 9th level, you may have two lesser fey companions or one greater fey companion. At 15th level, you may have both (for a total of three randomly determined Fey Companions). \r\nLesser Fey Companion:\r\nd6\r\nCompanion \r\n1-2\r\nblink dog \r\n3-4\r\nsatyr \r\n5-6\r\nsprite \r\nGreater Fey Companion:\r\nd6\r\nCompanion \r\n1-3\r\ndryad \r\n4-6\r\nnymph\r\nFeystrike:\r\nBeginning at 5th level, when you successfully hit with a weapon attack immediately after using the Feystep feature, you deal additional damage equal to 1d6 damage times your proficiency bonus. You cannot use this feature more than once per round. ","total_spell_slots_1":"3","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"86,172,235,125717,149616,11561,111","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"111629","retinue":"225,657,1670,523,151324","spellbook_0_level_spells":"169257,169210,169224,169111,169242,169245,169247,169252,169253,169260,169264,169273,169274,169288,169292,169938,169951,169999,170000,170004,170023","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"457332","world":""}