{"name":"Ashlin Lynch","class":"Bard 2, Rogue 3","level":"5","background":"Entertainer","race":"Human","alignment":"Chaotic Evil","proficiency_bonus":"3","strength":"13","dexterity":"15","constitution":"10","intelligence":"13","wisdom":"11","charisma":"16","str_save":"1","dex_save":"5","con_save":"0","int_save":"1","wis_save":"1","cha_save":"6","hit_die":"8","total_hit_dice":"5","acrobatics":"5","animal_handling":"3","arcana":"1","athletics":"1","deception":"6","history":"1","insight":"0","intimidation":"0","investigation":"1","medicine":"0","nature":"1","perception":"0","performance":"9","persuasion":"6","religion":"1","sleight_of_hands":"5","stealth":"2","survival":"0","proficiencies":"Acrobatic\r\nSlight of Hand\r\nAnimal Handling\r\nDeception\r\nPerformance\r\nPersuasion","armor_class":"12","hit_points":"31","initiative":"3","speed":"30","proficiences_and_languages":"","attacks":"Rapier | [roll: 1d20+5] | [roll: 1d8+2]\r\nDagger | [roll: 1d20+5] | [roll: 1d4+2]\r\nQuarterstaff | [roll: 1d20+4] | [roll: 1d6+1]\r\nLight Crossbow | [roll: 1d20+5] | [roll: 1d8+2]","spellcasting":"","equipment":"Leather Armor\r\nRapier\r\nDagger\r\nEntertainer\u2019s pack\r\nMusical Instruments: lyre, guitar, vocals\r\nA Favor from an admirer\r\nCostume\r\nBelt Pouch\r\n15 GP\r\n39 SP\r\n","personality_trait":"Calm\r\nMischievous\r\nProtective\r\nQuieter\r\nLil sassy","ideal":"\u201cThey wrong you, take their teeth and make it jewelry.\u201d\r\n\u201cAn eye for an eye.\u201d\r\n\u201cKill most men.\u201d","bond":"","flaw":"Has a soft spot for her crew\r\nTends to be closed off\r\nShe a murderer ","features_and_traits":"- Performances tend to make people like you, and you can always find somewhere to perform\r\n- Inspire ally within 60ft, giving them a bonus 1d6 on one attack ability, attack roll, or save \r\n- Gain half your proficiency bonus on ability checks you aren\u2019t proficient in\r\n- You can perform during short rest to cause any ally or yourself to gain an additional 1d6hp (once) if healed during rest\r\n- Double proficiency with chosen skills\r\n- Sneak attack 2d6\r\n- Understand secret language\r\n- Can dash, disengage or hide as a bonus action\r\n-Swashbuckler\r\n- Creatures you attack can\u2019t make attack of opportunity against you that turn\r\n- Gain CHA mod to initiative\r\n- Can sneak attack a creature if it\u2019s the only one adjacent to you","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"Rapier\r\nDagger\r\nQuarterstaff\r\nLight crossbow","class_features":"","creatures_and_mounts":"","possessions_and_property":"A small coin purse with a single gold coin inside","racestatblock":"Human","retinue":"The Cursed Eel Crew","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"on","templateId":"404","blockId":"405176"}