{"name":"Joba","class":"Warlock","level":"15","background":"Urchin","race":"Yuan-ti Pureblood","alignment":"neutral evil","proficiency_bonus":"5","strength":"10","dexterity":"16","constitution":"12","intelligence":"12","wisdom":"10","charisma":"20","str_save":"0","dex_save":"3","con_save":"1","int_save":"1","wis_save":"5","cha_save":"10","hit_die":"8","total_hit_dice":"15","acrobatics":"3","animal_handling":"0","arcana":"6","athletics":"0","deception":"5","history":"1","insight":"0","intimidation":"5","investigation":"6","medicine":"0","nature":"1","perception":"0","performance":"5","persuasion":"5","religion":"1","sleight_of_hands":"8","stealth":"8","survival":"0","proficiencies":"[b]Skills:[\/b] Arcana, Investigation, Sleight of Hand, Stealth\r\n\r\n[b]Saving Throws:[\/b] Wisdom, Charisma\r\n\r\n[b]Tools:[\/b] Disguise kit, thieves' tools","armor_class":"18","hit_points":"93","initiative":"3","speed":"30","proficiences_and_languages":"[h1]Innate Spellcasting[\/h1] Charisma in my spellcasting ability.\r\n\r\n[b]Cantrip:[\/b] [i]poison spray[\/i]\r\n\r\n[b]At will:[\/b] [i]animal friendship[\/i] (snakes only), [i]detect magic, invisibility[\/i]\r\n\r\n[b]1\/day:[\/b] [i]suggestion[\/i]\r\n\r\n[h1]Pact Magic[\/h1] Charisma in my spellcasting ability. Spell save DC: 18. Spell attack: +10. Spellcasting Focus: pact of the blade.\r\n\r\n[b]Cantrip:[\/b] [i]eldritch blast, mage hand, mind sliver, thunderclap[\/i]\r\n\r\n[b]5th lvl (3):[\/b] [i]banishment, blight, contact other plane, counterspell, dispel magic, far step, fireball, hallow, infernal calling, magic circle, stinking cloud, synaptic static, tongues[\/i]\r\n\r\n[b]Mystic Arcanum:[\/b] [i]circle of death, plane shift, dominate monster[\/i]","attacks":"Weapon | Attack | Damage | Range\r\n[i]Eldritch Blast[\/i] (x3) | 1d20+10 | 1d10+5 force | 150\r\n+1 Pact Rapier (extra attack) | 1d20+9 | 1d8+4 piercing | m\r\nLight Crossbow | 1d20+8 | 1d6+3 piercing | 80\/320\r\nDaggers (x2, bonus action off-hand no dmg bonus) | 1d20+8 | 1d4+3 piercing | m 20\/60","spellcasting":"[h1]Otherworldly Patron: The Fiend[\/h1]\r\n[h1]Dark One's Blessing[\/h1] When you reduce a hostile creature to 0 HP, you gain temporary HP = Cha mod + warlock lvl.\r\n\r\n[h1]Eldritch Invocations[\/h1][ul][li][b]Agonizing Blast:[\/b] When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.[\/li][li][b]Devil's Sight:[\/b] You can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.[\/li][li][b]Eldritch Sight:[\/b] You can cast detect magic at will, without expending a spell slot.[\/li][li][b]Ghostly Gaze:[\/b] As an action, you gain the ability to see through solid objects to a range of 30 feet. Within that range, you have darkvision if you don't already have it. This special sight lasts for 1 minute or until your concentration ends (as if you were concentrating on a spell). During that time, you perceive objects as ghostly, transparent images. Once you use this invocation, you can't use it again until you finish a short or long rest.[\/li][li][b]Improved Pact Weapon:[\/b] You can use any weapon you summon with your Pact of the Blade feature as a spellcasting focus for your warlock spells. In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls. Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy crossbow.[\/li][li][b]Shroud of Shadow:[\/b] You can cast invisibility at will, without expending a spell slot.[\/li][li][b]Thirsting Blade:[\/b] You can attack with your pact weapon twice, instead of once, whenever you take the Attack action on your turn.[\/li][\/ul]\r\n[h1]Pact of the Blade[\/h1] You can use your action to create a pact weapon in your empty hand. You can choose the form that this melee weapon takes each time you create it (rapier). You are proficient with it while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. Your pact weapon disappears if it is more than 5 feet away from you for 1 minute or more. It also disappears if you use this feature again, if you dismiss the weapon (no action required), or if you die.\r\n\r\n[h1]Dark One's Own Luck[\/h1] When you make an ability check or a saving throw, you can use this feature to add a d10 to your roll. You can do so after seeing the initial roll but before any of the roll's effects occur. Once you use this feature, you can't use it again until you finish a short or long rest.\r\n\r\n[h1]Fiendish Resilience[\/h1] You can choose one damage type when you finish a short or long rest. You gain resistance to that damage type until you choose a different one with this feature. Damage from magical weapons or silver weapons ignores this resistance.\r\n\r\n[h1]Mystic Arcanum[\/h1] You can cast each of your arcanum spells once without expending a spell slot. You regain all uses of your Mystic Arcanum when you finish a long rest.\r\n\r\n[h1]Hurl Through Hell[\/h1] When you hit a creature with an attack, you can use this feature to instantly transport the target through the lower planes. The creature disappears and hurtles through a nightmare landscape. At the end of your next turn, the target returns to the space it previously occupied, or the nearest unoccupied space. If the target is not a fiend, it takes 10d10 psychic damage as it reels from its horrific experience. Once you use this feature, you can't use it again until you finish a long rest.","equipment":"","personality_trait":"I ask a lot of questions.","ideal":"People. I help the people who help me - that's what keeps us alive.","bond":"I escaped my life of poverty by robbing an important person, and I'm wanted for it.","flaw":"It's not stealing if I need it more than someone else.","features_and_traits":"[h1]Features and Traits[\/h1][b]Height:[\/b] 5' 6\"\r\n\r\n[b]Weight:[\/b] 150 lbs.\r\n\r\n[b]Darkvision:[\/b] b&w 60'.\r\n\r\n[b]Devil's Sight:[\/b] You can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.\r\n\r\n[b]Languages:[\/b] I can speak, read, and write Common, Abyssal, and Draconic.\r\n\r\n[b]Poison Immunity:[\/b] I am immune to poison damage and the poisoned condition.\r\n\r\n[b]Magic Resistance:[\/b] I have advantage on saving throw against spells and other magical effects.\r\n\r\n[b]City Secrets:[\/b] You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.\r\n\r\n[b]Armor:[\/b] Light & medium armor\r\n\r\n[b]Weapons:[\/b] Simple weapons\r\n\r\n[b]Tools:[\/b] Disguise kit, thieves' tools\r\n\r\n[b]Saving Throws:[\/b] Wisdom, Charisma\r\n\r\n[b]Skills:[\/b] Arcana, Investigation, Sleight of Hand, Stealth\r\n\r\n[b]Feats:[\/b] Moderately Armored\r\n\r\n[b]Expanded Spell Lists:[\/b] [i]burning hands, command, blindness\/deafness, scorching ray, fireball, stinking cloud, fire shield, wall of fire, flame strike, hallow[\/i]\r\n\r\n[h1]Equipment[\/h1] A small knife, a map of the city you grew up in, a pet mouse, a token to remember your parents by, a set of common clothes, and a pouch of 10 gp.\r\n\r\n[b]Dungeoneer's Pack:[\/b] backpack, crowbar, hammer, 10 pitons, 10 torches, tinderbox, 10 days rations, waterskin, 50' hempen rope.\r\n\r\n[b]Tools:[\/b] Thieves' tools\r\n\r\n[b]Arms:[\/b] +1 Adamantine Mithral Half-Plate (immune to crits). Light crossbow & 20 bolts. 2 daggers.\r\n\r\n[b]Pearl of Power:[\/b] While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot was of 4th level or higher, the new slot is 3rd level. Once you use the pearl, it can't be used again until the next dawn.","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"joba, yuan-ti, pureblood, warlock, fiend","isShared":"on","templateId":"404","blockId":"388167"}