{"name":"Giff","abilityscores":"Your Strength score increases by 2, and your Dexterity score increases by 1","size":"Medium","speed":"30ft","languages":"Common","features":"Giff Names\r\nA giff\u2019s name is big and pompous, just like the being who bears it. Most giff have a given name and a surname, just like most human beings, also possess a rank and nickname. Giff are assigned the rank of trainee at birth, and are promoted to the rank of ensign upon reaching adulthood. Most giff rise through the ranks as they age, and they are conditioned from birth to defer unerringly to all giff of higher rank. A giff\u2019s nickname is assigned by their peers during their service, and can be a term of endearment, derision, respect, or fear. Most giff amass a hoard of nicknames over their lifetimes, and use them variably depending on the occasion.\r\n\r\nMale Names: Alford, Algernon, Alpheus, Alphonse, Bertram, Benedict, Cornelius, Delmer, Ebenezer, Ernest, Eustace, Gideon, Hibbard, Jack, Jeremiah, Methuselah, Theodore, Percival, Rhys, Rufus, Zebulon\r\n\r\nFemale Names: Abagail, Adelaide, Brigid, Charlotte, Clarinda, Elizabeth, Elmira, Fredonia, Esther, Gertrude, Guinevere, Hermione, Margaret, Martha, Sophronia, Tabitha, Winifred\r\n\r\nSurnames: Ainesly, Brownrigg, Byron, Cholmondeley, Cromwell, Cumberbatch, Darcy, Eastaughffe, Finlayson, Gladstone, Grenville, Harding, Leicester, Osborne, Pickering, Pinkerton, Quince, Schuyler\r\n\r\nAge\r\nGiff mature slightly faster than humans, becoming adults at age 14. Most elderly giff pass away around 70 years old, but most giff die in the line of duty or blow themselves up long before then.\r\n\r\nAlignment\r\nMost giff are lawful neutral, adhering strictly to the orders of their commanders with little concern for the morality of their actions, as long as it gives them an excuse to deploy excessively heavy ordinance.\r\n\r\nSize\r\nGiff stand between 7 and 8 feet tall, and weigh easily 500 pounds, not counting their hefty military dress uniforms. Your size is Medium.\r\n\r\nPowerful Build\r\nYou count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.\r\n\r\nSpeed\r\nYour base walking speed is 30 feet.\r\n\r\nGiff Weapon Training\r\nYou have been trained to wield firearms since birth. You have proficiency with muskets and pistols, and can ignore their loading property.\r\n\r\nHeadfirst Charge\r\nIf you move at least 20 feet straight toward a target and then hit it with a melee weapon attack on the same turn, that creature must succeed on a Strength saving throw with a DC equal to 8 + your Strength modifier + your proficiency bonus, or take 7 (2d6) bludgeoning damage and be knocked prone.\r\n\r\nThe damage increases to 3d6 at 11th level, and 4d6 at 16th level.\r\n\r\nNatural Armor\r\nYou have thick, leathery skin. When you aren\u2019t wearing armor, your AC is 12 + your Constitution modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield\u2019s benefits apply as normal while you use your natural armor.","tabledata":"","tags":"","isShared":"on","templateId":"23","blockId":"382015"}