{"name":"Toll the Dead","spell_level":"0-level (Cantrip)","school":"Necromancy","classes":"Cleric, Wizard, Sorcerer","casting_time":"1 action","range":"60ft","duration":"Instantaneous","components":"Verbal, Somatic","materials":"","requires_concentration":"","spell_description":"You point at one creature you can see within range, and the sound of a dolorous bell fills the air around it for a moment. The target must succeed on a Wisdom saving throw or take 1d8 necrotic damage. If the target is missing any of its hit points, it instead takes 1d12 necrotic damage.\r\n\r\nWisdom Saving Throw: 8 + Proficiency + Wisdom Mod","higher_levels":"The spell\u2019s damage increases by one die when you reach 5th level (2d8 or 2d12), 11th level (3d8 or 3d12), and 17th level (4d8 or 4d12).","source":"","ritual":"","tags":"","isShared":"on","templateId":"3000","blockId":"378054"}