{"name":"Holy Aura","spell_level":"8-level","school":"Abjuration","classes":"Cleric","casting_time":"1 action","range":"Self","duration":"Concentration, up to 1 minute","components":"V, S, M","materials":"a tiny reliquary worth at least 1,000 gp containing a sacred relic, such as a scrap of cloth from a saint\u2019s robe or a piece of parchment from a religious text","requires_concentration":"1","spell_description":"Divine light washes out from you and coalesces in a soft radiance in a 30-foot radius around you.\r\n[br]\r\nCreatures of your choice in that radius when you cast this spell shed dim light in a 5-foot radius and have advantage on all saving throws, and other creatures have disadvantage on attack rolls against them until the spell ends. In addition, when a fiend or an undead hits an affected creature with a melee attack, the aura flashes with brilliant light. The attacker must succeed on a Constitution saving throw or be blinded until the spell ends.","higher_levels":"","source":"PHB: P. 251","ritual":"","tags":"Spell, Cleric, 8th level, Abjuration, PHB, Batmansdarkgame","templateId":"3000","blockId":"374193","isShared":"on"}