{"name":"Tuskaloth","cr":"10","types":"Beast","size":"Gargantuan","languages":"-","alignment":"Unaligned","description":"","suggestedenvironment":"","ac":"14","hitpoints":"198 [roll:12d20+72]","strength":"28","dexterity":"8","constitution":"22","intelligence":"3","wisdom":"11","charisma":"7","movement":"40","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Passive perception 10","skills":"","savingthrows":"Constitution +10","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Siege Beast [\/b] : The Tuskaloth deals double damage to objects and buildings\r\n\r\n[b]Trampling Charge[\/b] : If the Tuskaloth moves at least 20 ft towards a creature and hits it with a gore attack on the same turn, That creature must succeed on a DC 18 Strength saving throw or be knocked prone. If the creature is prone, the Tuskaloth can make one stomp attack against it as a bonus action.","actions":"[b]Gore[\/b] : Melee Weapon attack: +13 to hit, reach 10ft, one target, [i]Hit[\/i] 22 [roll:3d8+9] Piercing damage.\r\n\r\n[b]Stomp[\/b] : Melee Weapon attack: +13 to hit, reach 10ft, one target, [i]Hit[\/i] 31 [roll:4d10+9] Bludgeoning damage.\r\n\r\n[b]Earthquake (Recharge 5-6)[\/b] : The Tuskaloth pounds the ground with incredible force, causing a tremor. Each creature within 30 ft of the Tuskaloth must make a DC 18 Dexterity saving throw or be knocked prone. The tremor also deals 50 bludgeoning damage to any structure in contact with the ground in that area, if a structure drops to 0 HP then it collapses","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Gargantuan,Beast,Unaligned","isShared":"1","templateId":"21","blockId":"37187"}