{"name":"Sydiri Galeas","class":"Sorcerer\/Paladin","level":"5 \/ 1","background":"Knight of the Silver Chalice","race":"Aasimar","alignment":"Good Neutral","proficiency_bonus":"3","strength":"13","dexterity":"10","constitution":"15","intelligence":"9","wisdom":"12","charisma":"18","str_save":"1","dex_save":"0","con_save":"5","int_save":"-1","wis_save":"1","cha_save":"7","hit_die":"10","total_hit_dice":"6","acrobatics":"0","animal_handling":"1","arcana":"-1","athletics":"1","deception":"4","history":"2","insight":"4","intimidation":"7","investigation":"-1","medicine":"4","nature":"-1","perception":"1","performance":"4","persuasion":"7","religion":"2","sleight_of_hands":"0","stealth":"0","survival":"1","proficiencies":"Persuasion\r\n\r\nHistory\r\n\r\nReligion\r\n\r\nIntimidation\r\n\r\nMedicine\r\n\r\nInsight","armor_class":"20","hit_points":"47","initiative":"0","speed":"30","proficiences_and_languages":"Simple Weapons\r\nMartial Weapons\r\nArmor\r\nHarp\r\nConstitution Save\r\nCharisma Save","attacks":"Move | Weapon | Hit Roll | Damage | Special\r\nNormal Attack | Greatsword of the Silver Chalice | [roll:1d20+3] | [roll:2d6+1] | Slashing\r\nDivine Favor Attack | Greatsword of the Silver Chalice | [roll:1d20+3] | [roll:2d6+1d4+1] | Radiant","spellcasting":"Cantrip: \r\nSilver Sword Burst | (Dex Save) Dmg:[roll:2d6]\r\nAngel Song Blade | (Melee Attack) Dmg: [roll:1d8] [roll:2d8]\r\nLight\r\nVirtue | Temp HP [roll:1d4+4]\r\nSacred Flame | (Dex Save) Dmg:[roll:2d8]\r\nHand of Radiance | (Con Save) Dmg:[roll:2d6]\r\n\r\nSpells:\r\n1 Cure Wounds | [roll:1d8+4] Lv Up[roll:1d8]\r\n1 Divine Favor | Weapon Buff\r\n1 Guiding Bolt | (Ranged Attack) Dmg: [roll:4d6] Lv Up[roll:1d6]\r\n1 Shield of Faith | +2 AC\r\n2 Prayer of Healing | [roll:2d8+4] Lv Up[roll:1d8]\r\n2 Warding Bond | +1 AC +1 Save + Resist +Share Damage\r\n3 Spirit Guardians | (Wis Save) Dmg:[roll:3d8] Lv Up[roll:1d8]","equipment":"Greatsword of the Silver Chalice\r\nGallant Plate\r\nTraveler's Clothes\r\n4x Signet Ring (Symbol of the Knighthood)\r\nDagger\r\nShort Bow\r\nArrows X 20\r\n\r\nBackpack\r\nFull Plate w\/ Fur Cloak \r\nChainmail\r\nBedroll\r\nMess kit - includes cup and cutlery\r\nTinderbox\r\nTorch x 10\r\nRations x 10 days\r\nWaterskin\r\nHempen rope x 50 ft","personality_trait":"Face problems head on. A simple direct solution","ideal":"The Greater Good. Laying down our lives for the sake of others.\r\n","bond":"Someone saved my life on the battlefield. To this day, i will never leave a friend behind.","flaw":"Hatred for enemy is blind and unreasoning","features_and_traits":"Dark Vision - You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.\r\n\r\nFighting Style: Defense - While you are wearing armor, you gain a +1 bonus to AC.\r\n\r\nDivine Sense - The presence of strong evil registers on your senses like a noxious odor, and powerful good rings like heavenly music in your ears. As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity (the vampire Count Strahd von Zarovich, for instance). Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the Hallow spell.\r\nYou can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses.\r\n\r\nLay on Hands - Your blessed touch can heal wounds. (CD: Long Rest) \r\n(Healing Pool = Paladin Lvl x 5)\r\nAs an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool.\r\nAlternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one.\r\nThis feature has no effect on undead and constructs.\r\n\r\nCelestial Resistance - resistance to Necrotic and Radiant Damage\r\n\r\nHealing Hands - Action, touch creature to heal (Heal = Lvl) (CD: Long Rest)\r\n\r\nRadiant Soul - Action, eyes glimmer and two luminous, incorporeal wings sprout from back.\r\nTransformation lasts 1 minute or until end it as a bonus action. Gain flying speed of 30 feet, and once on each of your turns, can deal extra radiant damage to one target when you deal damage to it with an attack or a spell. (Dmg = Lvl) (CD: Long Rest)\r\n\r\nFavored by the Gods - If fail a saving throw or miss an attack roll, you can roll 2d4 and add it to the total. (CD: Short\/Long Rest)\r\n\r\nLeadership - For 1 minute, utter a special command to add [roll:1d4] to any non hostile creature's attack\/saving throw. \r\n\r\nSorcery - Has 3 Sorcery Points\r\nYou can use your sorcery points to gain additional spell slots, or sacrifice spell slots to gain additional sorcery points. \r\nCreating Spell Slots. Unexpended sorcery points can be transformed into one spell slot as a bonus action on your turn. \r\n2SP - 1st\r\n3SP - 2nd\r\n5SP - 3rd\r\n6SP - 4th\r\n7SP - 5th\r\nMetamagic - Adds bonus to spell listed below\r\n\r\nTwinned Spell - When you cast a spell that targets only one creature and doesn't have a range of self, you can spend (SP = Spell Slot Lvl)(SP = 1 if Cantrip) to target a second creature in range with the same spell. To use Twinned Spell, a spell must be incapable of targeting more than one creature at the spell's current level.\r\n\r\nCareful Spell - When you cast a spell that forces other creatures to make a saving throw, you can protect some of those creatures from the spell's full force. To do so, you spend 1 sorcery point and choose a number of those creatures up to your Cha Mod (min 1). A chosen creature automatically succeeds on its saving throw against the spell.","total_spell_slots_1":"4","total_spell_slots_2":"3","total_spell_slots_3":"2","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"354065, 354607, ,113,124,147376,21489,","class_features":"12115, 12104","creatures_and_mounts":"","possessions_and_property":"98948, 109 , 108, 125702, 98942, 98951, 98952, 98947, 98955","racestatblock":"74893,","retinue":"","spellbook_0_level_spells":"354609, 354610, 169257, 354629, 354640 , 354636","spellbook_1_level_spells":"170061, 170304, 128105, 172420","spellbook_2_level_spells":"184573, 128093","spellbook_3_level_spells":"174033","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"NPC, Character","isShared":"on","templateId":"404","blockId":"354018","world":"f1cc6c21-68fc-4284-bec0-02803752e42c","folder":""}