{"name":"Aldwyn Ghaelenshade","class":"Druid","level":"1","background":"Outlander","race":"Human (alt.)","alignment":"Neutral Good","proficiency_bonus":"2","strength":"12","dexterity":"14","constitution":"14","intelligence":"10","wisdom":"17","charisma":"8","str_save":"1","dex_save":"2","con_save":"2","int_save":"2","wis_save":"5","cha_save":"-1","hit_die":"8","total_hit_dice":"1","acrobatics":"2","animal_handling":"3","arcana":"0","athletics":"3","deception":"-1","history":"0","insight":"3","intimidation":"-1","investigation":"0","medicine":"5","nature":"2","perception":"5","performance":"-1","persuasion":"-1","religion":"0","sleight_of_hands":"2","stealth":"2","survival":"5","proficiencies":"Saving throws:\r\n- Intelligence & Wisdom saving throws\r\n\r\nSkills:\r\n- Athletics, Medicine, Nature, Perception & Survival skills\r\n- Herbalism kit\r\n\r\nArmor and weapons:\r\n- Light & medium armor and shields (all not metal)\r\n- Simple weapons","armor_class":"15","hit_points":"10","initiative":"2","speed":"30 ft","proficiences_and_languages":"","attacks":"Weapon | Attack | Damage\r\nQuarterstaff | +3 | (1d6 or 1d8)+1\r\nShillelagh | +5 | 1d8+3\r\nMagic stone (sling) | +5 | 1d6+3 (30\/120 ft)","spellcasting":"- Spellcasting ability: Wis +3\r\n- Spell save: 13\r\n- Spell attack bonus: +5","equipment":"Quarterstaff, leather armor, shield, sling. \r\n\r\nHunting trap, animal trophy (claw of an eagle), traveler's clothes, backpack, bedroll, tent, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, 50 ft of rope, druidic focus (totem), herbalism kit, fishing tackle, shovel.","personality_trait":"\"I have a lessen for every situation, drawn from observing nature\"","ideal":"\"It is each person's responsibility to make the most happiness for the whole tribe\"","bond":"\"I suffer awful visions of a coming disaster and will do anything to prevent it\"","flaw":"\"Don't expect me to save those who cannot save themselves. It is nature's way that the strong thrive and the weak perish\"","features_and_traits":"Human (alt.):\r\n+1 language (Elvish)\r\n+1 skill (medicine)\r\n+1 to two stats\r\n\r\nObservant feat:\r\n+1 Wis\r\n+5 passive Wis (perception) and passive Int (investigation)\r\nYou can read lips when they speak a language you know\r\n\r\nDruidic:\r\nYou know and speak the secret druidic language. You can leave hidden messages and automatically spot the messages of others.\r\n\r\nRitual casting:\r\nYou can cast druid spells as rituals when these have the ritual tag and you have it prepared\r\n\r\nSpellcasting:\r\nSpellsave DC: 13\r\nSpell attack modifier: +5\r\n\r\nWanderer:\r\nYou have excellent memory of maps and geography. You can provide food and drink for you and five others\r\n\r\nKnown cantrips:\r\n- Magic Stone\r\n- Shillelagh","total_spell_slots_1":"2","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"Magic Stone, Shillelagh","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"10","temporary_hit_points":"","hit_dice_used":"1","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"2","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"Human (alt.), Neutral Good, Druid","isShared":"on","templateId":"404","blockId":"348017"}