{"name":"Guard (common)","cr":"1\/8","types":"Humanoid","size":"Medium","languages":"Common","alignment":"Any","description":"Well it's a fucking guard (not experienced)","suggestedenvironment":"small towns, villages, hamlets, caravans","ac":"14 (chain shirt)","hitpoints":"11hp (2d8+2) [roll:2d8+2]","strength":"13","dexterity":"12","constitution":"12","intelligence":"10","wisdom":"11","charisma":"10","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"passive perception 12","skills":"perception +2","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Guard tactics. [\/b]Advantage on grapple checks when there are multiple guards next to the target.","actions":"Attack (normal attack based on weapon)\r\nspear when used in two hands has reach\r\n\r\n1. Grapple (normal grapple)\r\n\r\n2. Disarm (an athletics contest that requires the target to be grappled by another guard)\r\n\r\n3. Restrain (grapple check that requires the target to be grappled by another guard)\r\n\r\n4. Knock out (an unarmed attack that on hit knocks the target unconscious)\r\n","reactions":"When an enemy within 30ft of you moves as a reaction you can move 10ft\r\n\r\nYou can grapple instead of a weapon attack when making an attack of opportunity","legendaryactions":"","lairdescription":"Its a guard house","lairactions":"Call for help\r\nAlarm","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"on","templateId":"21","blockId":"337660"}