{"name":"Divine Word","level":"7-level","school":"Evocation","classes":"Cleric","castingtime":"1 bonus action","range":"30 feet ","duration":"Instantaneous","components":"V","materials":"","description":"You utter a divine word, imbued with the power that shaped the world at the dawn of creation. Choose any number of creatures you can see within range. Each creature that can hear you must make a Charisma saving throw. On a failed save, a creature suffers an effect based on its current hit points:\r\n50 hit points or fewer: deafened for 1 minute\r\n40 hit points or fewer: deafened and blinded for 10 minutes\r\n30 hit points ar fewer: blinded, deafened, and stunned for 1 hour\r\n20 hit points or fewer: killed instantly\r\nRegardless of its current hit points, a celestial, an elemental, a fey, or a fiend that fails its save is forced back to its plane of origin (if it isn\u2019t there already) and can\u2019t return to your current plane for 24 hours by any means short of a wish spell.","higherlevels":"","source":"","tabledata":"","tags":"Talonz, 7th Level, Spell","templateId":"19","blockId":"335724","isShared":"on"}