{"name":"Leper Swarmer","cr":"0","types":"Goblin","size":"Small","languages":"Golin","alignment":"Chaotic Neutral","description":"Lurking within the most devoid swamps and caves, Leper Goblins have become frail and sickly scavengers. They will often swarm adventures, traders, or any other unfortunate passerby in hopes of ravaging any sort of food or medical supplies.\r\nDuring their life in the swamps, this species of goblin has been plagued with a parasitic fungus that will spore upon its hosts death.","suggestedenvironment":"Swamps, Underdark","ac":"12 ","hitpoints":"2","strength":"10","dexterity":"8","constitution":"10","intelligence":"8","wisdom":"8","charisma":"7","movement":"40","fly":"","hover":"","burrow":"","swim":"","climb":"10","senses":"Darkvision","skills":"","savingthrows":"","damagevulnerabilities":"Fire ","damageresistances":"","damageimmunities":"Poison","conditionimmunities":"Poisoned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"Upon death, releases poisonous cloud that causes 1d4 poison damage with 10ft. Save DC15 vs Fort","actions":"Dagger Melee Weapon Attack: +4 to hit, reach 5 ft., one target. DMG (1d4+1)[i] piercing[\/i] damage.","reactions":"Will avoid fire by any means.\r\n[i]Fire[\/i] damage or being within 5ft of fire invokes [i]fear[\/i] status unless in their lair. ","legendaryactions":"","lairdescription":"","lairactions":"Swarmers become more bold within their lair, often ignoring their fear of fire.","regionaleffects":"","image":"","tabledata":"","tags":"Leper, Goblin, Minion","isShared":"on","templateId":"21","blockId":"326035"}