{"name":"Pseudo-dragon","cr":"1\/4 (60 XP)","types":"Dragon","size":"Tiny","languages":"Understands Common, Draconic, but cannot speak them","alignment":"Neutral Good","description":"","suggestedenvironment":"Coastal, Desert, Forest, Hill, Mountain, Urban","ac":"13 (Natural Armor)","hitpoints":"12hp [roll:2d6+4]","strength":"6","dexterity":"15","constitution":"13","intelligence":"11","wisdom":"12","charisma":"13","movement":"15","fly":"60","hover":"0","burrow":"0","swim":"0","climb":"0","senses":"Blindsight 10ft., Darkvision 60ft., Passive Perception 13\u00a0","skills":"Perception +3,\u00a0\r\nStealth +4","savingthrows":"The pseudodragon has an advantage on saving throws against spells and other magical effects.","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Keen Senses.[\/b] The pseudodragon has an advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.\r\n[b]Limited Telepathy.[\/b] The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.","actions":"[b]Bite.[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 [roll:1d4+2] piercing damage.\r\n[b]Sting.[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 [roll:1d4+2] piercing damage, and the target must succeed on a DC 11 Constitution saving throw or become poisoned for 1 hour. If the saving throw fails by 5 or more, the target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"on","templateId":"21","blockId":"276208"}