{"name":"Half-Orc Bard","class":"Bard","level":"5","background":"Entertainer","race":"Half-Orc","alignment":"","proficiency_bonus":"+3","strength":"10","dexterity":"16","constitution":"14","intelligence":"10","wisdom":"10","charisma":"16","str_save":"0","dex_save":"6","con_save":"2","int_save":"0","wis_save":"0","cha_save":"6","hit_die":"8","total_hit_dice":"5","acrobatics":"6","animal_handling":"1","arcana":"1","athletics":"1","deception":"4","history":"3","insight":"1","intimidation":"6","investigation":"1","medicine":"1","nature":"1","perception":"3","performance":"9","persuasion":"9","religion":"1","sleight_of_hands":"4","stealth":"4","survival":"1","proficiencies":"Acrobatics, History, Perception, Intimidation, Performance, Persuasion","armor_class":"14","hit_points":"50","initiative":"4","speed":"30","proficiences_and_languages":"Light Armor\r\nSimple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords\r\nDisguise Kit, 4 Types of Musical Instruments.","attacks":"Rapier | [roll: 1d20+6] | [roll: 1d8+3]\r\nDagger | [roll: 1d20+6] | [roll: 1d4+3]","spellcasting":"Spell Attack | [roll: 1d20+7]\r\nSpell DC | 15\r\nBardic Inspiration | 3d8","equipment":"Leather Armor\r\nRapier\r\nDagger\r\nEntertainer's Pack\r\nAny 2 Musical Instruments\r\nA favor from an admirer\r\nCostume\r\nBelt Pouch","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Languages:\r\n- Common\r\n- Orc\r\n\r\nHalf-Orc Features:\r\n- Within 60 feet of you, tread dim light as bright, darkness as dim light.\r\n- Intimidation proficiency.\r\n- Once before resting, you can drop to 1hp when you would have been reduced to 0hp.\r\n- Gain one additional weapon die of damage on a critical hit.\r\n\r\nEntertainer Feature:\r\n- Your performances tend to make people like you, and you can always find somewhere to perform.\r\n\r\nBard Features:\r\n- Inspire an ally within 60 feet, giving them a bonus 1d8 on one ability check, attack roll, or save (up to CHA modifier times per day).\r\n- Gain half your proficiency bonus on ability checks you aren't proficient in.\r\n- You can perform during a short rest to cause an ally or yourself to gain an additional 1d6 hp (once) if healed during the rest.\r\n- Gain double proficiency with Performance and Persuasion.\r\n\r\nBard Archetype: Glamour\r\n- You can spend a sue of Bardic Inspiration as a bonus action to allow CHA mod creatures within 60 feet that can see you to move their speed without provoking as a reaction and grant them 8 temp hp (see rules).\r\n- Once per rest you can attempt to charm up to CHA mod creatures in your audience (see rules).\r\n- Regain Bardic Inspiration with short rest.","total_spell_slots_1":"4","total_spell_slots_2":"3","total_spell_slots_3":"2","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"Class, Half-Orc, Bard","templateId":"404","blockId":"267563","isShared":"on"}