{"name":"Dwarf Barbarian","class":"Barbarian","level":"5","background":"Soldier","race":"Dwarf","alignment":"","proficiency_bonus":"+3","strength":"18","dexterity":"14","constitution":"16","intelligence":"8","wisdom":"10","charisma":"12","str_save":"+7","dex_save":"+2","con_save":"+6","int_save":"-1","wis_save":"0","cha_save":"+1","hit_die":"12","total_hit_dice":"5","acrobatics":"2","animal_handling":"0","arcana":"-1","athletics":"7","deception":"1","history":"-1","insight":"0","intimidation":"4","investigation":"-1","medicine":"0","nature":"2","perception":"0","performance":"1","persuasion":"1","religion":"-1","sleight_of_hands":"2","stealth":"2","survival":"3","proficiencies":"Athletics, Nature, Survival, Intimidation","armor_class":"15","hit_points":"75","initiative":"2","speed":"35","proficiences_and_languages":"Light Armor, Medium Armor, Shields\r\nSimple Weapons, Martial Weapons \r\nSmith's Tools OR Brewer's Supplies OR Mason's Tools, One Type of Gaming Set, Vehicles (Land)\r\n","attacks":"Greataxe | [roll: 1d20 +7] | [roll: 1d12+4]\r\nHandaxe | [roll: 1d20 +7] | [roll: 1d6+4]\r\nJavelin | [roll: 1d20 +7] | [roll: 1d6+4]\r\n","spellcasting":"","equipment":"","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Languages:\r\n- Common\r\n- Dwarvish\r\n- One Extra Language\r\n\r\nSoldier Features:\r\n- You have influence within your former army\/ organization.\r\n\r\nDwarf Features:\r\n- Within 60 feet of you, treat dim light as bright, darkness as dim light.\r\n- Gain advantage on saves vs poison, and poison damage resistance.\r\n\r\nBarbarian Features:\r\n- Rage: 3\/day you gain advantage on STR checks and saves, deal +2 damage on strength based melee attacks, and resistance vs bludgeoning, piercing, and slashing damage.\r\n- Add Con mod to AC when not wearing armor.\r\n- You can gain advantage on STR based melee attacks by granting advantage to attacks against you for the round.\r\n- You gain advantage on DEX saves vs things you can see.\r\n\r\nBarbarian Archetype: Berserker\r\n- Can choose to frenzy when you enter a rage, gaining an attack as a bonus action but causing exhaustion after raging.\r\n- You can make two attacks on your turn when you take the Attack Action.\r\n- If not in heavy armor, your speed improves by 10 feet.\r\n","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"","class_features":"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"Class, Dwarf, Barbarian","templateId":"404","blockId":"260292","isShared":"on"}