{"name":"Troll","abilityscores":"+2 Str, +1 Wis","size":"Medium","speed":"30 ft.","languages":"Common and Giant","features":"Claws: Your claws are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d8 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.\r\n\r\nHammering Blows: Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can use a bonus action to attempt to shove that target.The target must be no more than one size larger than you and within 5 feet of you.\r\n\r\nKeen Smell: The troll has advantage on Wisdom (Perception) checks that rely on smell.\r\n\r\nImposing Presence: You have proficiency in Intimidation.\r\n\r\nPowerful Build You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.\r\n\r\n\r\n","tabledata":"","tags":"","templateId":"23","blockId":"259728","isShared":"on"}