{"name":"UM74V-3 ","cr":"5","types":"Construct","size":"Medium","languages":"Common, Dwarvish, Elvish, Giant, Orc, Celestial","alignment":"Neutral Evil","description":"Davinauld's twisted creation. A fusion of flesh golem and warforged. Tainted with the mark of the Unmaker. Roams the land searching for his creator. UM45, a clockwork dog was his companion.","suggestedenvironment":"","ac":"9","hitpoints":"93","strength":"18","dexterity":"13","constitution":"15","intelligence":"11","wisdom":"11","charisma":"8","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"darkvision 60ft., passive Perception 10","skills":"","savingthrows":"","damagevulnerabilities":"Fire","damageresistances":"Magic","damageimmunities":" lightning, poison; bludgeoning, piercing,  and slashing from non magical weapons that aren't  adamantine ","conditionimmunities":"charmed, exhaustion, frightened,  paralyzed, petrified, poisoned ","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"Berserk. Whenever the golem starts its turn with 40 hit points \r\nor fewer, roll a d6. On a 6, the golem goes berserk. On each of \r\nits turns while berserk, the golem attacks the nearest creature \r\nit can see. l(no creature is near enough to move to and attack, \r\nthe golem attacks an object, with preference for an object \r\nsmaller than itself. Once the golem goes berserk, it continues \r\nto do so until it is destroyed or regains all its hit points. \r\nThe golem's creator, if within 60 feet of the berserk golem, \r\ncan try to calm it by speaking firmly and persuasively. The \r\ngolem must be able to hear its creator, who must take an \r\naction to make a DC 15 Charisma (Persuasion) check. If the \r\ncheck succeeds, the golem ceases being berserk. If it takes \r\ndamage while still at 40 hit points or fewer, the golem might go \r\nberserk again. ","actions":"Multiattack. The golem makes two slam attacks. \r\nSlam. Melee Weapon Attack: +7 to hit, reach 5 \r\n\r\n \r\n \r\n\r\nSiya\u2019s Stolen Hammer \r\n\r\n+7 to hit, 1d4+4 (8) (18 if target is prone) ","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21","blockId":"252424","isShared":"on"}