{"name":"Rowan Elkhorn","class":"Sorcerer","level":"3","background":"Charlatan ","race":"Spring Eladrin","alignment":"?","proficiency_bonus":"2","strength":"8","dexterity":"16","constitution":"14","intelligence":"10","wisdom":"10","charisma":"16","str_save":"","dex_save":"3","con_save":"5","int_save":"0","wis_save":"0","cha_save":"5","hit_die":"6","total_hit_dice":"3","acrobatics":"3","animal_handling":"0","arcana":"2","athletics":"","deception":"5","history":"0","insight":"0","intimidation":"3","investigation":"0","medicine":"0","nature":"0","perception":"2","performance":"3","persuasion":"5","religion":"0","sleight_of_hands":"5","stealth":"3","survival":"0","proficiencies":"Armor: None\r\nWeapons: Daggers, darts, slings, quarterstaffs, light crossbows\r\nTools: None\r\nSaving Throws: Constitution, Charisma\r\nSkill Proficiencies: Deception, Sleight of Hand, Perception \r\nTool Proficiencies: Disguise kit, forgery kit","armor_class":"13","hit_points":"20","initiative":"3","speed":"30 ft","proficiences_and_languages":"Armor: None\r\nWeapons: Daggers, darts, slings, quarterstaffs, light crossbows\r\nTools: None\r\nSaving Throws: Constitution, Charisma\r\nSkill Proficiencies: Deception, Sleight of Hand, Perception \r\nTool Proficiencies: Disguise kit, forgery kit","attacks":"Crossbow, light | Hit:1d20+5 | Damage:1d8+3 Piercing | ranged, loading | 80\/320\r\nDagger x2 | Hit:1d20+5 | Damage:1d4+3 Piercing | Finesse, Light | 20\/60","spellcasting":"Spellcasting\r\nAn event in your past, or in the life of a parent or ancestor, left an indelible mark on you, infusing you with arcane magic. This font of magic, whatever its origin, fuels your spells. See Spells Rules for the general rules of spellcasting and the Spells Listing for the sorcerer spell list.\r\n\r\nCantrips\r\nAt 1st level, you know four cantrips of your choice from the sorcerer spell list. You learn additional sorcerer cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Sorcerer table.\r\n\r\nSpell Slots\r\nThe Sorcerer table shows how many spell slots you have to cast your sorcerer spells of 1st level and higher. To cast one of these sorcerer spells, you must expend a slot of the spell\u2019s level or higher. You regain all expended spell slots when you finish a long rest.\r\n\r\nFor example, if you know the 1st-level spell burning hands and have a 1st-level and a 2nd-level spell slot available, you can cast burning hands using either slot.\r\n\r\nSpells Known of 1st Level and Higher\r\nYou know two 1st-level spells of your choice from the sorcerer spell list.\r\n\r\nThe Spells Known column of the Sorcerer table shows when you learn more sorcerer spells of your choice. Each of these spells must be of a level for which you have spell slots. For instance, when you reach 3rd level in this class, you can learn one new spell of 1st or 2nd level.\r\n\r\nAdditionally, when you gain a level in this class, you can choose one of the sorcerer spells you know and replace it with another spell from the sorcerer spell list, which also must be of a level for which you have spell slots.\r\n\r\nSpellcasting Ability\r\nCharisma is your spellcasting ability for your sorcerer spells, since the power of your magic relies on your ability to project your will into the world. You use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.\r\n\r\nSpell save DC = 8 + your proficiency bonus + your Charisma modifier\r\n\r\nSpell attack modifier = your proficiency bonus + your Charisma modifier\r\n\r\nSpellcasting Focus\r\nYou can use an arcane focus (see the Adventuring Gear section) as a spellcasting focus for your sorcerer spells.","equipment":"light crossbow\r\ndagger (2)\r\nbolts (13)\r\ncomponent pouch\r\nexplorer's pack\r\ndisguise kit\r\nset of fine clothes\r\nbelt pouch\r\narcane focus (feather)\r\nmap of Ash Hollow\r\n3 rations","personality_trait":"","ideal":"","bond":"","flaw":"","features_and_traits":"Elf Features:\r\n\u2022 Within 60 feet of you, treat dim light as bright, darkness as dim light\r\n\u2022 Immune to magical sleep, advantage on saves vs charmed\r\n\u2022 Meditating 4 hours counts as 8 hours of rest\r\n\u2022 Perception proficiency\r\n\u2022 Can cast misty step (1\/rest). At 3rd level gain effect based on your season (see rules)\r\nCharlatan Feature:\r\n\u2022 You can forge documents after seeing an example to copy\r\nSorcerer Features:\r\n\u2022 Sorcerer Archetype: Shadow\r\n\u2022 You gain 120 feet of darkvision\r\n\u2022 1\/day you can make a Cha save to have 1 hp instead of dropping to 0. DC = 5 + dmg received Cha save\r\n\r\nTwinned Spell\r\nWhen you Cast a Spell that Targets only one creature and doesn\u2019t have a range of self, you can spend a number of sorcery points equal to the spell\u2019s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).\r\n\r\nTo be eligible, a spell must be incapable of targeting more than one creature at the spell\u2019s current level. For example, Magic Missile and Scorching Ray aren\u2019t eligible, but Ray of Frost is.\r\n\r\nQuickened Spell\r\nWhen you Cast a Spell that has a Casting Time of 1 action, you can spend 2 sorcery points to change the Casting Time to 1 Bonus Action for this casting.","total_spell_slots_1":"4","total_spell_slots_2":"2","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"113, 122, 1042, 137965","class_features":"259235","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"178616","retinue":"","spellbook_0_level_spells":"1042, 662, 127822, 137965","spellbook_1_level_spells":"1331, 1329, 128074","spellbook_2_level_spells":"127935","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"17","temporary_hit_points":"","hit_dice_used":"3","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"3","available_1st_level_spellslots":"4","available_2nd_level_spellslots":"2","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"Elf, Eladrin","isShared":"on","templateId":"404","blockId":"232293"}