{"name":"Mormund the Omen","race":"Dwarf","profession":"City Guard","cr":"2","size":"Small","languages":"Common, Dwarfish","alignment":"Lawful Good","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","ac":"19","hitpoints":"27","strength":"15","dexterity":"14","constitution":"15","intelligence":"10","wisdom":"13","charisma":"11","movement":"25","fly":"","burrow":"","hover":"","swim":"","climb":"","senses":"Darkvision 60 ft., Passive Perception 11","skills":"Acrobatics +4, Animal Handling +3, Persuasion +2, Survival +3","savingthrows":"STR +4, DEX +2, CON +4, WIS +1, Advantage against Poison","damagevulnerabilities":"","damageresistances":"Poison","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Action Surge[\/b] \u2022 1 \/ Short Rest\r\n[ul][li]Once per short rest, you can take one additional action on your turn.[\/li][\/ul]\r\n\r\n[b]BONUS ACTION[\/b] \r\n[b]Second Wind[\/b] \u2022 1 \/ Short Rest \r\n[ul][li]Once per short rest, you can use a bonus action to regain 1d10 + 3 HP. [\/li][\/ul]\r\n\r\n[b]Improved Critical[\/b]\r\n[ul][li]Your weapon attacks score a critical hit on a roll of 19 or 20. [\/li][\/ul]\r\n\r\n[b]Stonecunning[\/b]\r\n[ul][li]Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check. [\/li][\/ul]\r\n","actions":"[b]Crossbow, Light[\/b]. +4 Hit. 1d8+2 Piercing. Loading. Range (80\/320).\r\n\r\n[b]Shortsword[\/b]. +4 Hit. 1d6+2 Piercing. \r\n\r\n[b]Unarmed strike[\/b]. +4 Hit. 3 Bludgeoning.","reactions":"Opportunity Attack","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"22","blockId":"21978"}