{"name":"Brash","class":"Pugilist ","level":"5","background":"Detective","race":"Duar","alignment":"Chaotic Neutral","proficiency_bonus":"2","strength":"16","dexterity":"13","constitution":"16","intelligence":"16","wisdom":"11","charisma":"10","str_save":"5","dex_save":"1","con_save":"5","int_save":"3","wis_save":"0","cha_save":"0","hit_die":"8","total_hit_dice":"8","acrobatics":"1","animal_handling":"0","arcana":"5","athletics":"5","deception":"0","history":"3","insight":"2","intimidation":"0","investigation":"5","medicine":"0","nature":"3","perception":"2","performance":"0","persuasion":"0","religion":"3","sleight_of_hands":"1","stealth":"3","survival":"0","proficiencies":"Athletics, Perception, Arcana, Investigation, Insight, Stealth\r\n\r\nSpend 1 Moxie for Advantage","armor_class":"15","hit_points":"11","initiative":"2","speed":"30","proficiences_and_languages":"TOOLS\r\nThieves' Tools\r\n\r\nLANGUAGES\r\nCommon, Duari, Sylvan","attacks":"Fisticuffs | [roll:1d20+3] | [roll:1d6+3]\r\nDerringer | [roll:1d20+1] | [roll:2d6+1]\r\nBrace Up| bonus action + 1 moxie point to brace for attacks| [roll:1d6+8] temporary hit points\r\n","spellcasting":"","equipment":"","personality_trait":"I make a game of speculating what people around me do for a living, and what secrets they are hiding.\r\nI talk incredibly quickly or incredibly quietly when i am excited, making myself difficult to understand","ideal":"Justice. Nuts to the rules. Uphold justice no matter what. (Chaotic)\r\nMoney. If the gold is right, I'm on the case. (Neutral)","bond":"You were harrassed by the town guard then framed for a crime you did not commit, the death of my own brother. I still dont know who did it, or how they framed me but,  I have one clue from the mystery I never solved, a small trinket.\r\n\r\nI frequent an underground fight venue where people come to bet coin on the outcome.","flaw":"The town guards hate you as much as their spouses\r\nlove you.\r\nI have a serious addiction to Aether powders","features_and_traits":"Fisticuffs\r\nYou can roll a d6 in place of the normal damage of your unarmed strike or pugilist weapon. This die changes as you gain pugilist levels, as shown in the Fisticuffs column on the Pugilist table.\r\n\r\nWhen you use the Attack action with an unarmed strike or a pugilist weapon on your turn, you can make one unarmed strike or grapple as a bonus action.\r\n\r\nBRACE UP\r\nYou can use a bonus action and spend 1 moxie point to brace for attacks. Roll your fisticuffs die + your pugilist level + your Constitution modifier and gain that many temporary hit points.\r\n \r\nTHE OLD ONE-TWO\r\nImmediately after you take the Attack action on your turn, you can spend 1 moxie point to make two unarmed strikes as a bonus action.\r\n \r\nSTICK AND MOVE\r\nYou can use a bonus action and expend 1 moxie point to make a shove attack or take the Dash action.\r\n\r\nStreet Smart\r\nBeginning at 2nd level, carousing, shadowboxing, and sparring all count as light activity for the purposes of resting for you. Additionally, once you have caroused in a settlement for 8 hours or more, you know all public locations in the city as if you were born and raised there and you cannot be lost by non-magical means while within the city.\r\n \r\nBloodied But Unbowed\r\nStarting at 3rd level, when you take damage that reduces you to half your maximum hit points or less, you can use your reaction to gain temporary hit points equal to your pugilist level + your Constitution modifier and you regain all expended moxie points. You cannot use this feature again until you finish a short or long rest.\r\n \r\nFight Club\r\nBloodhound Bruisers\r\n \r\nEver Vigilant\r\nWhen you choose this fight club at 3rd level, you have advantage on initiative rolls. During the first round of combat, you have advantage on attack rolls against creatures who haven\u2019t acted yet.\r\n \r\nDetective Work\r\nAlso at 3rd level, you gain proficiency with two of the following skills of your choice: Insight, Investigation, or Perception. In addition, when you make an Intelligence (Investigation), Wisdom (Insight), or Wisdom (Perception) ability check you can spend 1 moxie point to gain advantage on that ability check.\r\n \r\nDig Deep\r\nStarting at 4th level, you discover a strength inside you that can\u2019t be broken. As a bonus action, you gain resistance to bludgeoning, piercing, and slashing damage for one minute. At the end of that minute you gain a level of exhaustion.\r\n \r\nExtra Attack\r\nBeginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.\r\n \r\nHaymaker\r\nStarting at 5th level, before you make an attack that does not already have disadvantage, you can declare you are swinging wild haymakers. You make all weapon attack rolls until the end of this turn with disadvantage and when you deal damage with a pugilist weapon or an unarmed strike you do not roll for the weapon\u2019s damage die, but use the maximum die result instead.\r\n ","total_spell_slots_1":"","total_spell_slots_2":"","total_spell_slots_3":"","total_spell_slots_4":"","total_spell_slots_5":"","total_spell_slots_6":"","total_spell_slots_7":"","total_spell_slots_8":"","total_spell_slots_9":"","arms_and_equipment":"\",196961,197100, 196996, 231,125663,167750 \"","class_features":"\",205750,\"","creatures_and_mounts":"","possessions_and_property":"","racestatblock":"\",97041,\"","retinue":"","spellbook_0_level_spells":"","spellbook_1_level_spells":"","spellbook_2_level_spells":"","spellbook_3_level_spells":"","spellbook_4_level_spells":"","spellbook_5_level_spells":"","spellbook_6_level_spells":"","spellbook_7_level_spells":"","spellbook_8_level_spells":"","spellbook_9_level_spells":"","hit_points_current":"","temporary_hit_points":"","hit_dice_used":"","xp":"","inspiration":"","temporary_hit_points_current":"","conditions":"","class_resource_remaining":"","available_1st_level_spellslots":"","available_2nd_level_spellslots":"","available_3rd_level_spellslots":"","available_4th_level_spellslots":"","available_5th_level_spellslots":"","available_6th_level_spellslots":"","available_7th_level_spellslots":"","available_8th_level_spellslots":"","available_9th_level_spellslots":"","tags":"","isShared":"1","templateId":"404","blockId":"205797"}