{"name":"Conjure Barrage","level":"3-level","school":"Conjuration","classes":"Ranger","castingtime":"1 Action","range":"60 ft. cone","duration":"Instantaneous","components":"V, S, M","materials":"One piece of ammunition or a thrown weapon","description":"You throw a nonmagical weapon or fire a piece of nonmagical ammunition into the air to create a cone of identical weapons that shoot forward and then disappear. Each creature in a 60-foot cone must succeed on a Dexterity saving throw. A creature takes [roll:3d8] damage on a failed save, or half as much damage on a successful one. The damage type is the same as that of the weapon or ammunition used as a component.","higherlevels":"","source":"","tabledata":"","tags":"Talonz, Spell, 3rd level","templateId":"19","blockId":"173842","isShared":"1"}