{"name":"Burning Hands","level":"1-level","school":"Evocation","classes":"Sorcerer, Wizard, Cleric (Light Domain), Fighter (Eldritch Knight), Monk (Way of the Four Elements), Monk (Way of the Sun Soul), Rogue (Arcane Trickster), Warlock (The Fiend)","castingtime":"1 Action","range":"Self (15ft cone)","duration":"Instantaneous","components":"V, S","materials":"","description":"As you hold your hands with thumbs touching and fingers spread, a thin sheet of flames shoots forth from your outstretched fingertips. Each creature in a 15-foot cone must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one.\r\n\r\nThe fire ignites any flammable objects in the area that aren't being worn or carried. ","higherlevels":"When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st. ","source":"","tabledata":"","tags":"Talonz, Spells, 1st","templateId":"19","blockId":"170049","isShared":"1"}