{"name":"Githzerai Uniter","challenge_rating":"7","xp":"2900","types":"Aberration (Gith)","pb":"+3","size":"Medium","sizer":"NONE","languages":"Common, Gith","alignment":"Any Alignment","description":"[p]Githzerai uniters espouse wisdom and unity rather than violence. Many uniters are members of the Sha\u2019sal Khou, a group of githyanki and githzerai who band together to reunify the gith people. Capable martial artists, uniters are more inclined to disarm and subdue their opponents than destroy them.[\/p]\r\n[p][\/p]\r\n","suggested_environments":"","armor_class":"16","hit_points":"190","strength":"13","dexterity":"17","constitution":"15","intelligence":"15","wisdom":"17","charisma":"16","base_movement_units":"","base_movement_in_ft":"40","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p]Passive Perception 16[\/p]\r\n[p][\/p]\r\n","skills":"[p][u]Insight[\/u] +6, [u]Perception[\/u] +6[\/p]\r\n[p][\/p]\r\n","saving_throws":"STR +4, DEX +6, INT +5, WIS +6","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"[p][i][b]Spellcasting (Psionics).[\/b][\/i] The githzerai casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 14):[\/p]\r\n[p][\/p]\r\n","cast_at_will":"[p][i][u]mage hand [\/u][\/i](the hand is invisible), [i][u]see invisibility[\/u][\/i][\/p]\r\n[p][\/p]\r\n","cast_one_per_day":"[p][i][u]plane shift[\/u][\/i] (self only), [i][u]telekinesis[\/u][\/i][\/p]\r\n[p][\/p]\r\n","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][i][b]Psychic Defense.[\/b][\/i] While the githzerai is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.[\/p]\r\n[p][\/p]\r\n","actions":"[p][i][b]Multiattack.[\/b][\/i] The githzerai makes three Unarmed Strike or Psychic Bolt attacks. It can replace any of these attacks with one use of its Pacifying Touch.[\/p]\r\n[p][i][b]Unarmed Strike.[\/b][\/i][i] Melee Weapon Attack:[\/i] +6 to hit, reach 5 ft., one target. [i]Hit:[\/i] 7 (1d8 + 3) bludgeoning damage plus 10 (3d6) psychic damage.[\/p]\r\n[p][i][b]Psychic Bolt.[\/b][\/i][i] Ranged Spell Attack:[\/i] +6 to hit, range 60 ft., one creature. [i]Hit:[\/i] 17 (5d6) psychic damage.[\/p]\r\n[p][i][b]Pacifying Touch.[\/b][\/i] The githzerai touches one creature it can see within 5 feet of itself. The target must succeed on a DC 14 Intelligence saving throw, or the githzerai chooses an action for that target: [url:https:\/\/www.dndbeyond.com\/sources\/dnd\/free-rules\/rules-glossary#AttackAction][u]Attack[\/u][\/url], [url:https:\/\/www.dndbeyond.com\/sources\/dnd\/free-rules\/rules-glossary#MagicAction][u]Cast a Spell[\/u][\/url], or [url:https:\/\/www.dndbeyond.com\/sources\/dnd\/free-rules\/rules-glossary#DashAction][u]Dash[\/u][\/url]. The affected target can\u2019t take that action for 1 minute. At the end of each of the target\u2019s turns, it can repeat the saving throw, ending the effect on itself on a successful save. A target that succeeds on the saving throw becomes immune to this githzerai\u2019s Pacifying Touch for 24 hours.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"","isShared":"on","templateId":"2991","blockId":"1635239","world":"b9caa6aa-4feb-4ab6-97f9-f14a18146cac","folder":"ae5339a6-fafe-4b9a-97e2-caf7d33c56bc"}