{"name":"Faitheater","challenge_rating":"15","xp":"","types":"Fiend (Demon)","pb":"5","size":"Medium","sizer":"NONE","languages":"Abyssal telepathy 120 ft.","alignment":"Chaotic Evil","description":"","suggested_environments":"","armor_class":"17","hit_points":"190 (20d8+100)","strength":"22","dexterity":"14","constitution":"21","intelligence":"14","wisdom":"15","charisma":"17","base_movement_units":"ft","base_movement_in_ft":"40","fly_movement_in_ft":"60","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p]Fiends Sight 120 ft., Passive Perception 17[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","skills":"[p]Perception +7[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","saving_throws":"STR +11, DEX +7","damage_vulnerabilities":"","damage_resistances":"Cold, Fire, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks","damage_immunities":"Poison","condition_immunities":"Poisoned","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][i][b]Demonic Shadows. [\/b][\/i]The demon darkens the area around its body in a 10-foot radius. Nonmagical light can\u2019t illuminate this area of darkness[\/p]\r\n[p][i][b]Devour Soul.[\/b][\/i] The demon can eat the soul of a creature it has killed within the last hour, provided that creature is neither a construct nor an undead. The devouring requires the demon to be within 5 feet of the corpse for at least 10 minutes, after which it gains a number of Hit Dice (d8s) equal to half the creature\u2019s number of Hit Dice. Roll those dice, and increase the demons hit points by the numbers rolled. For every 4 Hit Dice the demon gains in this way, its attacks deal an extra 3 (1d6) damage on a hit. The demon retains these benefits for 6 days. A creature devoured by the demon can be restored to life only by a [url:https:\/\/www.dndbeyond.com\/spells\/2303-wish][i][u]wish[\/u][\/i][\/url] spell.[\/p]\r\n[p][i][b]Magic Resistance.[\/b][\/i] The demon has advantage on saving throws against spells and other magical effects.[\/p]\r\n[p][i][b]Magic Weapons. [\/b][\/i]The demons weapon attacks are magical.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","actions":"[p][i][b]Multiattack.[\/b][\/i] The demon uses its Soul-Stealing Gaze and makes two attacks: one with its claws and one with its bite.[\/p]\r\n[p][i][b]Claws. [\/b][\/i]Melee Weapon Attack: +11 to hit, reach 5 ft., one target. [i]Hit:[\/i] 17 (2d10 + 6) slashing damage.[\/p]\r\n[p][i][b]Bite.[\/b][\/i] Melee Weapon Attack: +11 to hit, reach 5 ft., one target. [i]Hit:[\/i] 32 (4d12 + 6) piercing damage.[\/p]\r\n[p][i][b]Soul-Stealing Gaze. [\/b][\/i]The demon targets one creature it can see within 30 feet of it. If the target can see the demon and isn\u2019t a construct or an undead, it must succeed on a DC 16 Charisma saving throw or reduce its hit point maximum by 13 (2d12) and give the demon an equal number of temporary hit points. This reduction lasts until the target finishes a short or long rest. The target dies if its hit point maximum is reduced to 0, and if the target is a humanoid, it immediately rises as a [url:https:\/\/www.dndbeyond.com\/monsters\/16872-ghoul][u]ghoul[\/u][\/url] under the nabassu\u2019s control.[\/p]\r\n[p][\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"","templateId":"2991","blockId":"1635179","world":"8ebe0258-ede5-43ea-8e31-67b09e5d3ba6","folder":"42e2cab8-8929-4afd-87a4-9c696f5ea03e","isShared":"on"}