{"name":"Pirate crew","challenge_rating":"2","xp":"","types":"Humanoid","pb":"+2","size":"Large","sizer":"NONE","languages":"Common","alignment":"","description":"5 bandit branded together","suggested_environments":"","armor_class":"13 (leather armor)","hit_points":"[roll:10d8+10]","strength":"11","dexterity":"12","constitution":"12","intelligence":"10","wisdom":"10","charisma":"10","base_movement_units":"ft","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception 10","skills":"","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"bludgeoning, piercing, slashing","damage_immunities":"","condition_immunities":"charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Crew Effort. [\/b]When the Pirate Crew drops below half its hit points, its weapon damage dice are reduced from 2d6 to 1d6 (as their fighting capacity diminishes)","actions":"[b]Multiattack.[\/b] The Crew makes two melee or ranged attacks in any combination.[br]\r\n[b]Scimitar.[\/b] Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 9 [roll:2d6+2] slashing damage.[br]\r\n[b]Hand Crossbow. [\/b]Ranged Weapon Attack: +3 to hit, range 30\/120 ft., one target.Hit: 9 [roll:2d6+2] piercing damage.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"","tags":"","isShared":"on","templateId":"2991","blockId":"1595218","world":"b57992f4-3bad-43fb-993e-6dd9c7936bfe","folder":"29662"}