{"name":"Gamble is life","spell_level":"1-level","casting_time":"1 action","range":"Variable","components":"Verbal, Somatic","materials":"","duration":"Instantaneous","school":"Abjuration","attack":"","effect":"","higher_levels":"","classes":"Wizard. Sorcerer (Wild magic)","spell_description":"Trying to imitate a wild magic sorcerer's magical chaos, you conjure a black mass of magical energy in front of you, [b]roll a d20 to determine the effect[\/b].\r\n\r\n[b]1. Arcane Backlash:[\/b] The spell explodes in a 5 ft radius centered on you. All creatures in range, including you, must make a Dexterity saving throw. On a fail they take 2d6 force damage. On a success they take half the damage.\r\n\r\n[b]2\u20136. Force Arrow: [\/b]The mass forms a magical arrow. Make a ranged spell attack to fire it against a target within 60 ft. On a hit the target takes 3d6 force damage.\r\n\r\n[b]7\u201310. Lightning Burst:[\/b] Choose a 20 ft square within 60 ft. Each creature in the area makes a Dexterity saving throw. On a fail they take 2d8 lightning damage. On success thely only take half.\r\n\r\n[b]11\u201314. Healing Surge:[\/b] The mass becomes healing energy coating your hands. You may touch a creature within 1 minute, using an action. That creature regains 2d4 + 1 hit points. You may choose to heal yourself immediately upon casting.\r\n\r\n[b]15\u201317. Fire Line: [\/b]A 30 ft long, 5 ft wide line of fire  erupts from the black mass. Creatures in the area make a Dexterity saving throw. On a fail they take 2d8 fire damage. On a success they only take half.\r\n\r\n[b]18\u201319. Flashblind:[\/b] A huge flash of light bursts out of the black mass in a 15 ft radius around you. Each creature must make a Dexterity saving throw. On a fail they are blinded until the end of their next turn. On a success they are unaffected.\r\n\r\n[b]20. Divine Gamble:[\/b] A trickster god warps the magic for your benefit or demise. The DM rolls a d4 to determine the effect.[br]\r\n\u20031. You become [b]Invisibile[\/b] for 1 minute or until you attack or force a creature to make a sawing throw.[br]\r\n\u20032. You get [b]teleported [\/b]randomly into an unoccupied space in 30ft of the DM's choosing.[br]\r\n\u20033. [b]Darkness is cast centered on you[\/b] (doesnt require concentration or components).[br]\r\n\u20034. [b]Fireball[\/b] cast by you (no components).","source":"Homebrew","tags":"","isShared":"on","templateId":"3000","blockId":"1564655","world":"b57992f4-3bad-43fb-993e-6dd9c7936bfe","folder":"32166"}