{"name":"Servant of Yig","challenge_rating":"4","xp":"1100","types":"Aberration","pb":"+3","size":"Medium","sizer":"NONE","languages":"Abyssal, Common, Draconic, Infernal, Void Speech","alignment":"Neutral Evil","description":"The hooded cultist utters a sibilant phrase. Then, like a fading mask of fog, his face suddenly vanishes and in its stead leers a monstrous serpent\u2019s head. His terrible, slit eyes blaze unblinkingly as his scaly hands twist and contort in arcane gestures.\r\n[br]\r\n[br]\r\n[b]Priests of the Serpent God[\/b]. Grim tales are told of a prehistoric race of evil snake-people who, wearing the guise of a human cult, have surreptitiously built a monstrous religion around the worship of-the serpent god Yig. As an actor dons a mask, these fiendish humanoids use illusory magic to imitate anyone they wish. This disguise is often betrayed, however, by the presence of the serpentfolk\u2019s frightful, fetid scent.\r\n[br]\r\n[br]\r\n[b]Under Cloak of Blasphemy[\/b]. Serpentfolk of Yig rely on natural cunning and the sorcery of their cold, reptilian bloodline to survive. These snake-people live in secret amongst the cities of civilized nations and plot to overthrow the warm-blooded inheritors of the world \u201cwhen the stars are right.\u201d Known as \u201cthey that walk the night,\u201d the serpentfolk of Yig live to serve their dark god\u2019s hideous, evil agenda. Many seek to become powerful spellcasters and master assassins to better serve their cruel life\u2019s purpose. The Queen of Serpents considers the serpentfolk abominations, corrupted versions of true serpents, and there is great enmity between her followers and the followers of Yig.\r\n[br]\r\n[br]\r\n[b]The Snake That Speaks[\/b]. In defiance of the creation myths surrounding the World Serpent Veles, the serpentfolk worship their Great Old One progenitor as the true Father of Serpents, knowing him by many names-Set, Quetzelcoatl, and Ningishzida among them. As their insidious cults grow in size-swollen with allied horrors like the Servants of Yig, the scitalis, and other reptilian monstrosities-the serpentfolk move further and further from their shadowed jungle enclaves to corrupt the credulous kingdoms of man.","suggested_environments":"","armor_class":"12","hit_points":"90","strength":"15","dexterity":"14","constitution":"16","intelligence":"14","wisdom":"12","charisma":"14","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"30","climb_movement_in_ft":"","senses":"[tooltip:If you have Blindsight, you can see within a specific range without relying on physical sight. Within that range, you can see anything that isn\u2019t behind Total Cover even if you have the Blinded condition or are in Darkness. Moreover, in that range, you can see something that has the Invisible condition.]blindsight[\/tooltip] 10ft., [tooltip:If you have Darkvision, you can see in Dim Light within a specified range as if it were Bright Light and in Darkness within that range as if it were Dim Light. You discern colors in that Darkness only as shades of gray.]darkvision[\/tooltip] 60ft., Passive Perception 11","skills":"Perception +5, Persuasion +4, Stealth +6","saving_throws":"DEX +4, CON +5, WIS +3, CHA +4","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Poison","condition_immunities":"Poisoned","spellcasting":"The servant's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It can innately cast the following spells, requiring no material components","cast_at_will":"","cast_one_per_day":"[blocklink:1532871]","cast_twice_per_day":"","cast_thrice_per_day":"[blocklink:1530807], [blocklink:1532787]","special_abilities":"[b]Magic Resistance[\/b]. The Servant of Yig has advantage on saving throws against spells and other magical effects.","actions":"[b]Multiattack[\/b]. The servant of Yig makes two attacks: one with its bite and one with its glaive.\r\n\r\n[b]Bite[\/b]. [i]Melee Weapon Attack[\/i]: +4 to hit, reach 5 ft., one creature. [i]Hit[\/i]: 4 (1d4 + 2) piercing damage plus 10 (3d6) poison damage. The target must succeed on a DC 13 Constitution saving throw or become [tooltip:While you have the Poisoned condition, you experience the following effect: Ability Checks and Attacks Affected (You have Disadvantage on attack rolls and ability checks.)]poisoned[\/tooltip]. While [tooltip:While you have the Poisoned condition, you experience the following effect: Ability Checks and Attacks Affected (You have Disadvantage on attack rolls and ability checks.)]poisoned[\/tooltip] this way, the target is [tooltip:While you have the Incapacitated condition, you experience the following effects: Inactive (You can\u2019t take any action, Bonus Action, or Reaction.), No Concentration (Your Concentration is broken.), Speechless (You can\u2019t speak.), Surprised (If you\u2019re Incapacitated when you roll Initiative, you have Disadvantage on the roll.)]incapacitated[\/tooltip] and takes 7 (2d6) poison damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\r\n\r\n[b]Constrict[\/b]. [i]Melee Weapon Attack[\/i]: +4 to hit, reach 5 ft., one creature. [i]Hit[\/i]: 6 (1d8 + 2) bludgeoning damage, and the target is [tooltip:While you have the Grappled condition, you experience the following effects: Speed 0 (Your Speed is 0 and can\u2019t increase.), Attacks Affected (You have Disadvantage on attack rolls against any target other than the grappler.), Movable (The grappler can drag or carry you when it moves, but every foot of movement costs it 1 extra foot unless you are Tiny or two or more sizes smaller than it.)]grappled[\/tooltip] (escape DC 14). Until this grapple ends, the creature is [tooltip:While you have the Restrained condition, you experience the following effects: Speed 0 (Your Speed is 0 and can\u2019t increase.), Attacks Affected (Attack rolls against you have Advantage, and your attack rolls have Disadvantage.), Saving Throws Affected (You have Disadvantage on Dexterity saving throws.)]restrained[\/tooltip], and the Servant of Yig can\u2019t constrict another target.\r\n\r\n[b]Glaive[\/b]. [i]Melee Weapon Attack[\/i]: +4 to hit, reach 10 ft., one target. [i]Hit[\/i]: 7 (1d10 + 2) slashing damage.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6701024","source":"Creature Codex (p.325)","tags":"","isShared":"on","templateId":"2991","blockId":"1559569","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"31402"}