{"name":"Vampire Spawn","challenge_rating":"5","xp":"1800","types":"Undead","pb":"+3","size":"Medium","sizer":"NONE","languages":"Common plus one other language","alignment":"Neutral Evil","description":"Vampires are terrifying hunters and manipulators. They use their powers to shape-shift and bend other creatures\u2019 wills as they terrorize and feed on populations over generations.\r\n[hr]\r\n[h1]Vampires[\/h1]\r\nVampires disguise their accursed, immortal natures, passing as mortals to feed on the blood of the living. While the youngest vampires might be little more than bloodthirsty servants of their creators, the eldest possess incredible cunning and control over supernatural forces of the night.\r\n[in]Undead vampires lie dormant during the day, retreating to resting places hidden from foes and the sun\u2019s searing rays. Roll on or choose a result from the Vampire Resting Places table to inspire a vampire\u2019s grim sanctuary.[\/in]\r\n[table][tr][th]d6[\/th][th]The Vampire\u2019s Resting Place Is \u2026[\/th][\/tr]\r\n[tr][td]1[\/td]\r\n[td]Among the roots of a dead tree.[\/td]\r\n[\/tr]\r\n[tr][td]2[\/td]\r\n[td]At the bottom of a stagnant pool.[\/td]\r\n[\/tr]\r\n[tr][td]3[\/td]\r\n[td]A coffin filled with grave dirt.[\/td]\r\n[\/tr]\r\n[tr][td]4[\/td]\r\n[td]A large pot full of blood or vinegar.[\/td]\r\n[\/tr]\r\n[tr][td]5[\/td]\r\n[td]A space accessible only by shape-shifting.[\/td]\r\n[\/tr]\r\n[tr][td]6[\/td]\r\n[td]Within a statue or suit of armor.[\/td]\r\n[\/tr][\/table]","suggested_environments":"Underdark, Urban","armor_class":"16","hit_points":"90","strength":"16","dexterity":"16","constitution":"16","intelligence":"11","wisdom":"10","charisma":"12","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[tooltip:If you have Darkvision, you can see in Dim Light within a specified range as if it were Bright Light and in Darkness within that range as if it were Dim Light. You discern colors in that Darkness only as shades of gray.]darkvision[\/tooltip] 60ft., Passive Perception 13","skills":"Perception +3, Stealth +6","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"Necrotic","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Spider Climb[\/b]. The vampire can climb difficult surfaces, including along ceilings, without needing to make an ability check.\r\n\r\n[b]Vampire Weakness[\/b]. The vampire has these weaknesses:\r\n[ul]\r\n[li][b]Forbiddance[\/b]. The vampire can\u2019t enter a residence without an invitation from an occupant.[\/li]\r\n[li][b]Running Water[\/b]. The vampire takes 20 Acid damage if it ends its turn in running water.[\/li]\r\n[li][b]Stake to the Heart[\/b]. If a weapon that deals Piercing damage is driven into the vampire\u2019s heart while the vampire has the Incapacitated condition in its resting place, the vampire has the Paralyzed condition until the weapon is removed.[\/li]\r\n[li][b]Sunlight[\/b]. The vampire takes 20 Radiant damage if it starts its turn in sunlight. While in sunlight, it has Disadvantage on attack rolls and ability checks.[\/li]\r\n[\/ul]\r\n","actions":"[b]Multiattack[\/b]. The vampire makes two Claw attacks and uses Bite.\r\n\r\n[b]Claw[\/b]. [i]Melee Attack Roll[\/i]: +6, reach 5 ft. [i]Hit[\/i]: 8 (2d4 + 3) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.\r\n\r\n[b]Bite[\/b]. Constitution Saving Throw: DC 14, one creature within 5 feet that is willing or that has the [tooltip:While you have the Grappled condition, you experience the following effects: Speed 0 (Your Speed is 0 and can\u2019t increase.), Attacks Affected (You have Disadvantage on attack rolls against any target other than the grappler.), Movable (The grappler can drag or carry you when it moves, but every foot of movement costs it 1 extra foot unless you are Tiny or two or more sizes smaller than it.)]grappled[\/tooltip], [tooltip:While you have the Incapacitated condition, you experience the following effects: Inactive (You can\u2019t take any action, Bonus Action, or Reaction.), No Concentration (Your Concentration is broken.), Speechless (You can\u2019t speak.), Surprised (If you\u2019re Incapacitated when you roll Initiative, you have Disadvantage on the roll.)]incapacitated[\/tooltip], or [tooltip:While you have the Restrained condition, you experience the following effects: Speed 0 (Your Speed is 0 and can\u2019t increase.), Attacks Affected (Attack rolls against you have Advantage, and your attack rolls have Disadvantage.), Saving Throws Affected (You have Disadvantage on Dexterity saving throws.)]restrained[\/tooltip] condition. Failure: 5 (1d4 + 3) Piercing damage plus 10 (3d6) Necrotic damage. The target\u2019s Hit Point maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains Hit Points equal to that amount.","bonus_actions":"[b]Deathless Agility[\/b]. The vampire takes the Dash or Disengage action.","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6512328","source":"SRD (p357)","tags":"","isShared":"on","templateId":"2991","blockId":"1557914","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"31402"}