{"name":"Carrion Stalker","challenge_rating":"3","xp":"700","types":"Monstrosity","pb":"+2","size":"Tiny","sizer":"NONE","languages":"","alignment":"Unaligned","description":"A carrion stalker begins life as a pale larva that infests a corpse. Over the course of weeks, this grub burrows, feeds, and grows, ultimately developing into a chitinous mass of pincers and tentacles. When an adult carrion stalker detects movement, it bursts from its corpse-cradle to attack, intent on implanting its young into the living and starting its species\u2019 life cycle anew.\r\n[in]More than one necromancer has animated a corpse infested with carrion stalker larvae. While this can prove shocking and deadly, some depraved spellcasters cultivate carrion stalkers within zombies. The embedded carrion stalkers ride along in their freshly animated conveyances, bursting forth once they detect living creatures nearby. This destroys the zombie, but unleashes a new horror.[\/in]\r\n[in]Carrion stalkers also enjoy symbiotic relationships with [blocklink:1554899]. [blocklink:1554899] won\u2019t devour bodies infested by carrion stalkers, but they often pick up stalker larvae as they root among filth. The crawlers then spread these grubs, potentially infecting whole sewers, graveyards, or battlefields with carrion stalkers. In return, carrion stalkers avoid preying on [blocklink:1554899].[\/in]","suggested_environments":"","armor_class":"14 (natural armor)","hit_points":"35","strength":"6","dexterity":"16","constitution":"12","intelligence":"2","wisdom":"13","charisma":"6","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"30","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[tooltip:A creature with Tremorsense can pinpoint the location of creatures and moving objects within a specific range, provided that the creature with Tremorsense and anything it is detecting are both in contact with the same surface (such as the ground, a wall, or a ceiling) or the same liquid. Tremorsense can\u2019t detect creatures or objects in the air, and it doesn\u2019t count as a form of sight.]Tremorsense[\/tooltip] 60ft., Passive Perception 11","skills":"Stealth +7","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"Blinded","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"[b]Multiattack[\/b]. The carrion stalker makes three Tentacle attacks. If it is attached to a creature, it can replace one Tentacle attack with Larval Burst, if available.\r\n\r\n[b]Tentacle[\/b]. [i]Melee Weapon Attack[\/i]: +5 to hit, reach 5 ft., one creature. [i]Hit[\/i]: 5 (1d4 + 3) piercing damage, and the carrion stalker attaches to the target and pulls itself into the target\u2019s space. While attached, the carrion stalker moves with the target and has advantage on attack rolls against it.\r\n[in]A creature can use its action to try to detach the carrion stalker and force it to move into the nearest unoccupied space, doing so with a successful DC 11 Strength check. On its turn, the carrion stalker can detach itself from the target by using 5 feet of movement. When it dies, the carrion stalker detaches from any creature it is attached to.[\/in]\r\n\r\n[b]Larval Burst[\/b] (1\/Day). The carrion stalker releases a burst of larvae in a 10-foot-radius sphere centered on itself. Each creature in that area must succeed on a DC 13 Constitution saving throw or be [tooltip:While you have the Poisoned condition, you experience the following effect: Ability Checks and Attacks Affected (You have Disadvantage on attack rolls and ability checks.)]poisoned[\/tooltip]. A creature [tooltip:While you have the Poisoned condition, you experience the following effect: Ability Checks and Attacks Affected (You have Disadvantage on attack rolls and ability checks.)]poisoned[\/tooltip] in this way takes 7 (2d6) poison damage at the start of each of its turns as larvae infest its body. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Any effect that cures disease or removes the [tooltip:While you have the Poisoned condition, you experience the following effect: Ability Checks and Attacks Affected (You have Disadvantage on attack rolls and ability checks.)]poisoned[\/tooltip] condition instantly kills the larvae in the creature, ending the effect on it.\r\n[in]If a creature is reduced to 0 hit points by the infestation, it dies. The larvae remain in the corpse, and one survives to become a fully grown carrion stalker in 1d4 weeks. Any effect that cures diseases or removes the [tooltip:While you have the Poisoned condition, you experience the following effect: Ability Checks and Attacks Affected (You have Disadvantage on attack rolls and ability checks.)]poisoned[\/tooltip] condition that targets the corpse instantly kills the larvae.[\/in]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6678392","source":"Van Richten's Guide to Ravenloft (p.230)","tags":"","templateId":"2991","blockId":"1554898","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"31402","isShared":"on"}