{"name":"Primal Infusion","spell_level":"5-level","casting_time":"1 action","range":"Self","components":"Verbal, Somatic, Material","materials":"a bit of fur from a carnivorous animal","duration":"Concentration, 1 minute","school":"Transmutation","attack":"","effect":"Buff","higher_levels":"","classes":"Ranger","spell_description":"You channel the fury of nature, drawing on its power. Until the spell ends, you gain the following benefits:\r\n[ul]\r\n[li]You gain 30 temporary hit points. If any of these remain when the spell ends, they are lost.[\/li]\r\n[li]You have advantage on attack rolls when one of your allies is within 5 feet of the target and the ally isn\u2019t [tooltip:While you have the Incapacitated condition, you experience the following effects: Inactive (You can\u2019t take any action, Bonus Action, or Reaction.), No Concentration (Your Concentration is broken.), Speechless (You can\u2019t speak.), Surprised (If you\u2019re Incapacitated when you roll Initiative, you have Disadvantage on the roll.)]incapacitated[\/tooltip].[\/li]\r\n[li]Your weapon attacks deal an extra 1d10 damage of the same type dealt by the weapon on a hit.[\/li]\r\n[li]You gain a +2 bonus to AC.[\/li]\r\n[li]You have proficiency on Constitution saving throws.[\/li]\r\n[\/ul]","source":"Deep Magic Volume 1","tags":"","templateId":"3000","blockId":"1553254","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"37951","isShared":"on"}