{"name":"Inkling Mascot","challenge_rating":"1\/4","xp":"50","types":"Ooze","pb":"+2","size":"Tiny","sizer":"NONE","languages":"Understands the languages of its creator but can't speak","alignment":"Neutral","description":"Squelching slightly as they wriggle through the air, inklings serve as the mascots for Silverquill College. These living blobs of shadowy ink are often summoned by professors who require assistance in their writing workshops\u2014the inklings provide endless ink\u2014or by lonely students hoping for company as they study. However, inklings can just as readily support mages in combat, disrupting opponents\u2019 sight.","suggested_environments":"","armor_class":"13","hit_points":"18","strength":"10","dexterity":"16","constitution":"14","intelligence":"6","wisdom":"7","charisma":"11","base_movement_units":"","base_movement_in_ft":"10","fly_movement_in_ft":"30","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","can_hover":"1","senses":"[tooltip:If you have Blindsight, you can see within a specific range without relying on physical sight. Within that range, you can see anything that isn\u2019t behind Total Cover even if you have the Blinded condition or are in Darkness. Moreover, in that range, you can see something that has the Invisible condition.]Blindsight[\/tooltip] 60ft., Passive Perception 8","skills":"Stealth +5","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Psychic","condition_immunities":"Blinded, Charmed, Deafened, Exhaustion, Prone","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Amorphous[\/b]. The inkling can move through a space as narrow as 1 inch wide without squeezing.","actions":"[b]Blot[\/b]. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) psychic damage.\r\n\r\n[b]Ink Spray[\/b] (1\/Day). The inkling sprays viscous ink at one creature within 15 feet of itself. The target must succeed on a DC 12 Constitution saving throw or be blinded until the end of the inkling\u2019s next turn.","bonus_actions":"[b]Shadow Stealth[\/b]. While in dim light or darkness, the inkling takes the Hide action.","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6587442","source":"Strixhaven: A Curriculum of Chaos","tags":"","templateId":"2991","blockId":"1545624","world":"f23bfee1-fef1-458a-9e5d-7b8dc747c3db","folder":"31402","isShared":"on"}