{"name":"Tough Boss","challenge_rating":"4","xp":"1100","types":"Humanoid","pb":"+2","size":"Small","sizer":"Medium","languages":"Common, & any one language","alignment":"Any Alignment","description":"","suggested_environments":"Any Climate; Any Terrain","armor_class":"16 (Chain Mail)","hit_points":"82 (11d8 + 33) [roll:11d8+33]","strength":"17","dexterity":"14","constitution":"16","intelligence":"11","wisdom":"10","charisma":"11","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Passive Perception 10","skills":"","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b][i]Pack Tactics[\/i][\/b]. The tough has Advantage on an attack roll against a creature if at least one of the tough's allies is within 5 feet of the creature & the ally doesn't have the Incapacitated condition. [\/p]","actions":"[p][b][i]Multiattack[\/i][\/b]. The tough makes two attacks, using Warhammer or Heavy Crossbow in any combination. [\/p]\r\n[p][b][i]Warhammer[\/i][\/b]. [i]Melee Attack Roll[\/i]: +5, reach 5 ft. [i]Hit[\/i]: 12 (2d8 + 3) Bludgeoning damage. If the target is a Large or smaller creature, the tough pushes the target up to 10 feet straight away from itself. [\/p]\r\n[p][b][i]Heavy Crossbow[\/i][\/b]. [i]Ranged Attack Roll[\/i]: +4, range 100\/400 ft. [i]Hit[\/i]: 13 (2d10 + 2) Piercing damage. [\/p]","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6498769","source":"[i]Monster Manual[\/i] (5.5e)","tags":"tough, thug, boss, npc, non, player, character, humanoid","isShared":"on","templateId":"2991","blockId":"1535456","world":"530aafb2-caa4-4d5e-af66-d2ddc6ec6d27","folder":"26262"}