{"name":"Daedroth","challenge_rating":"4","xp":"","types":"feral Daedra","pb":"+3","size":"Large","sizer":"NONE","languages":"Daedric (Can not speak full sentenses)","alignment":"Neutral Evil","description":"[b]Harvest:[\/b] Daedroth Teeth\r\n\r\n[b]Soul Size: [\/b]Greater","suggested_environments":"","armor_class":"15","hit_points":"58 (9d8 + 18)","strength":"17","dexterity":"15","constitution":"18","intelligence":"10","wisdom":"11","charisma":"7","base_movement_units":"ft","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"darkvision 120 ft, passive Perception 14","skills":"acrobatics +5, surivival +3, Perception +4","saving_throws":"Strength +5, Dexterity +4, Charisma +1","damage_vulnerabilities":"Shock","damage_resistances":"Fire, Bludgeoning, Piercing, and Slashing from nonmagical attacks that aren't silvered","damage_immunities":"","condition_immunities":"","spellcasting":"[b]Shield of Faith: [\/b] A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration.","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Keen Hearing and Smell: [\/b]The Daedroth has advantage on Wisdom (Perception) checks that rely on hearing or smell.\r\n\r\n[b]Hold Breath:[\/b] The Daedroth can hold its breath for 30 minutes.\r\n\r\n[b]Magic Resistance:[\/b] The Daedroth has advantage on saving throws against spells and other magical effects.","actions":"[b]Multiattack: [\/b]The Daedroth makes two attacks: one with its bite and one with its claws.\r\n\r\n[b]Bite:[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. \r\n\r\n[b]Claws:[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.\r\n\r\n[b]Pounce:[\/b] Melee Weapon Attack: +3 to hit, reach 10ft., one creature. Hit: 8 (1d8 + 4) slashing damage.\r\n\r\n[b]Fire Breath:[\/b] (Recharge 5\u20136). The Daedroth exhales fire in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 15 (4d6) fire damage on a failed save, or half as much damage on a successful one.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6481355","source":"","tags":"","isShared":"on","templateId":"2991","blockId":"1533790","world":"1400a090-c7be-4203-8ef7-2fe0ba2d2f2d","folder":"null"}